GRiNDTerra Planetary POI Generation - Starfield Unity
GRiNDTerra Planetary POI Generation

GRiNDTerra Planetary POI Generation

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PLEASE VIEW THE IMAGES FOR A BETTER IDEA OF WHAT THIS MOD DOES

Human POI will no longer spawn near Temples or the Gravitational Anomaly Trait. There will be at least 2000m distance between Human and Anomaly POI. (Outside of LOD range so they will not be viewable from each other!)

Changed ranges of Human Habitability Chance depending on if it is in civilized (10-50% chance) settled (75%-95% chance) or uncivilized space. (0-1.5% chance)

Increased or decreased the amount of POI that can spawn on your Planetary Map based on the habitability chance.

New spawning range for how many POIs will spawn on your Landing Zone (the playable map) for increased Randomization. (1-8 per cell, 1-10 per block) this is both an increase in maximum and decrease in minimum.

New limits to how many of each type of POI could spawn on your Landing Zone. Highlights include less ship landings and planetary trait POI, as well as increased chance of human inhabited POIs based on the habitability chance.

Increased the number of Outposts that can spawn on your Planetary Map. Settled Planets get an extra bonus amount.

Added limits to Dungeons to 1 per Planetary Map and 1 per Landing Zone.

Removes man-made clutter spawning away from POI and in the middle of the wilderness.

Gravitational Anomaly Trait will now only spawn on TEMPLE LANDING ZONES. Now if you land on a planet with the Gravitational Anomaly Trait, the Planetary Trait POI will not spawn on every landing zone. They will only spawn when you have created a Temple Landing Zone that is created by the Main/NG+ Artifact Questline and will only spawn around the temple itself.

Changes the zoom on the Planetary Map to allow for closer inspection of planet and better choice of a Landing Zone.

Expansions Animals! changes the way animals are placed and behave!

Rocks! (cleans up Proc Gen rocks!)(Dont use with Biomes mod)

Buildings! (overhaul of the man made clutter)

Peoples! A Buildings expansion pack (adds encounters to Buildings! Mod.)

Encounters!

Biomes GRiNDTerraversed! (All my biome work combined!)

Compatibilty Compatible with other Proc Gen Mods, just what loads last wins conflicts. Not required but highly recommended on a new game/NG+. **Galaxy Map Changes will not be immediate and will only happen in unexplored space. Landing/Playing Map changes will happen only on new landing sites.

To learn more about GRiNDTerra Mods visit my Homepage https://www.nexusmods.com/starfield/mods/12307

Donation link! https://ko-fi.com/itsmepaulieb

Additional Screenshots Available

This mod has 11 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jan 24, 2025
Last Updated
Nov 24, 2025
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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