Sentinel - A New Physical Skill
By notgolo
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Sentinel is a new Tier 3 (Expert) Physical skill - inspired by Fallout 4's "Rooted" - that gives buffs while not moving such as increased melee damage, reduced damage taken, chance to disarm melee attackers as well as a chance to knockdown enemies with melee attacks. It is completely new and compatible with anything.
"While some may prefer to be agile in combat, it can be an equally effective strategy to remain still and focus on dealing effective blows."
RANK 1 Gain 20% melee damage while standing still. You have a 10% chance to disarm incoming melee attackers while standing still. RANK 2 Take 20% less weapon damage while standing still. You have a 5% chance to knockdown enemies with a melee attack while standing still. RANK 3 Gain 40% melee damage while standing still. You have a 20% chance to disarm incoming melee attackers while standing still. RANK 4 Take 40% less weapon damage while standing still. You have a 10% chance to knockdown enemies with a melee attack while standing still.
CHALLENGE 1 Take 300 damage while standing still CHALLENGE 2 Kill 30 enemies with a melee attack while standing still CHALLENGE 3 Take 750 damage while standing still
Sentinel can be found on Tier 3 (Expert tier) of the Physical skill tree. It works similarly to Fallout 4's "Rooted" skill where you are better at melee combat and take less damage while standing still. It can have good effects for any builds, but melee users will get the most use out of it by far. It uses the icon of Isolation.
This skill is compatible with all other mods. I'm slightly biased but I would recommend pairing it with my skill overhaul - Valiant.
Let me know if you find any bugs or have any critique/ideas. I love hearing your feedback - my Discord handle is yorhagolo
Additional Screenshots Available
This mod has 3 additional screenshots available on the official Bethesda.net page.
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Mod Information
- Published
- Sep 13, 2024
- Last Updated
- Sep 13, 2024
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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