Starborn Power (Unity Perk Replacement)
By Aestherus42
Community Rating
There is a hidden perk in the base game that reduces damage done and increases damage taken based on the number of times you've been through the unity. I understand that it's supposed to be a balancing thing but it kinda sucks that you get WEAKER each time you enter the unity! I decided to repurpose the perk and make it into something a little better and to incentivize entering the unity.
Now each time you enter the Unity, certain stats will increase incrementally base on the number of times you've entered it, capping at 10. The numbers are fairly small to keep it from being too overpowered, there is a more powerful version available known as Starborn Power Plus.
Experience: 30% more per unity entrance, four times more experience at Unity 10. I realize this is a VERY large increase but experience requirements very quickly become ridiculous and this should give a very nice incentive to leave your current universe behind.
Carry Weight: 5% per unity entrance, 50% extra at Unity 10. Sell Prices: 5% per unity entrance, 50% extra at Unity 10. Ship Cargo Weight: 5% per unity entrance, 50% extra at Unity 10. Sudden Development Chance: 5% per unity entrance, 50% extra at Unity 10.
Buy Prices: 3% less per unity entrances, 30% less at Unity 10. Oxygen Use: 3% less per unity entrance, 30% less at Unity 10.
Reload Speed: 2% faster per unity entrance, 20% faster at Unity 10.
This should give you more of a reason to enter the unity and leave everything behind!
I'll probably update this mod as I think of more things to add to it.
Release notes
Xbox
-
1.00== Describe this release ==
PC
-
1.00== Describe this release ==
Explore more Starfield creations for Gameplay. Browse all Gameplay mods →
Aura - Immersive Survival Overhaul
A modular survival overhaul with a custom HUD inspired by Starfield.
Enemy Unit Production Pod
Players can build manufacturing bays at outposts that automatically produce two types of enemy units: bio-weapons and robots.
Craftable Gear Upgrade Modules
Build upgrade modules for ranged weapons, melee weapons and spacesuit defenses at the industrial workbench.
Dead Man's Slate
Rare slates on hostile humans reveal level-aware cache routes. Tune drop frequency and reward rarity in Gameplay Options.
Galaxy Colonized
Galaxy Colonized overhauls planetary surface POI density and adds new Cave Encounters.
BNW Declared Contraband - Lawful Turn-In
Changes UC and Freestar Collective declared contraband from a base value of 5,000 credits to 100 credits.