Spacers Outfitted
Community Rating
This mod seeks to add more variety to the Spacer’s in Starfield by making them wear outfits while in breathable locations.
This mod is similar to my “Crimson Fleet Outfitted” mod, but intentionally does not include the class differences, as spacers are established as being un-organized. All spacer ’s share the same levelled list. This mod add 24 new outfits.
The spacers levelled list includes
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36 total Outfits
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14 Retextures
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10 mash-ups
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12 base game outfits
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Multiple Base game hats and helmets
This mod does not affect their spacesuits.
The spacers in the base game are established as disorganised and dirty, as such the outfits given to them are meant to reflect that, I chose to give the spacers a unified colour palette of Brown, Grey, and Blacks. Some outfits have hints of other colour such as white blue and beige., but the main colour palette remains consistent.
To fix the issue where Spacer's faces repeat I have uploaded a companion mod to this called Enemy Face Variety, which fixes the issue by adding more faces to the enemies.
Feb 1st Update
Removes outfits from the enemies aboard the Scow. Numerous small changes to make this mod more compatible with other mods (Removed all unnecessary changes via xedit)
January 23rd Update notes
Adds four new outfit meshes with multiple color variants. Added backwards baseball cap. Added headphones.
Added new retextured hats. Chunks cap, spacer beanie, worn trucker cap, rusty security helmet, brown field cap.
fixes morphs for armored tee/armored raider outfit added more variety to existing outfits with more wristwear/variants
Fixed glove morphs and color (Gloves were grey before they are now black)
Fixed a mistake which deleted morphs on base game fishworker sleeves
If you run into any issues let me know on the official Bethesda discord.
Bethesda Discord : PilgrimCreations
“For All into the Starfield”
-PilgrimCreation
Release notes
Xbox
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1.00== Describe this release ==
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1.00Feb 1st Update
Removes outfits from the enemies aboard the Scow.
Numerous small changes to make this mod more compatible with other mods (Removed all unnecessary changes via xedit) -
1.00Adds four new outfit meshes with multiple color variants.
Added backwards baseball cap.
Added headphones.
Added new retextured hats. Chunks cap, spacer beanie, worn trucker cap, rusty security helmet, brown field cap.
fixes morphs for armored tee/armored raider outfit
added more variety to existing outfits with more wristwear/variants
Fixed glove morphes and color (Gloves were grey before they are now black)
Fixed a mistake which deleted morphs on base game fishworker sleeves
Playstation
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1.00== Describe this release ==
PC
-
1.00== Describe this release ==
-
1.00Feb 1st Update
Removes outfits from the enemies aboard the Scow.
Numerous small changes to make this mod more compatible with other mods (Removed all unnecessary changes via xedit) -
1.00Adds four new outfit meshes with multiple color variants.
Added backwards baseball cap.
Added headphones.
Added new retextured hats. Chunks cap, spacer beanie, worn trucker cap, rusty security helmet, brown field cap.
fixes morphs for armored tee/armored raider outfit
added more variety to existing outfits with more wristwear/variants
Fixed glove morphes and color (Gloves were grey before they are now black)
Fixed a mistake which deleted morphs on base game fishworker sleeves
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