Outfits Unlocked - Roosevelts Dress Suit

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Paid Mod (100 credits)

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This mod adds 16 new suit and tie outfits/skins to the game as well as a face mask accessory for each suit. These suits are all based on the Roosevelt Dress Suit. The suits and masks can change their skins and enchantments at the spacesuit workbench to any other color. New enchantments are found on the armor, detailed in the Outfits Unlocked section below. The unique enchantment added to the Dress Suit is Eminent: Provides +20% speech skill success rate and +5% socials skill success rate. These suits can be found rarely on NPCs, in clothing loot containers, and EIT Clothiers always has a few.

OUTFITS UNLOCKED: Outfits Unlocked seeks to increase the variety of armor in shops, loot, and on NPCs in a lore-friendly way, without finding any added items in out of place locations. Each mod adds a new set of skins for an item, new enchantments, and new matching accessories. Each outfit can be split into separate pieces*, tops and bottoms in most instances, allowing you to mix and match tops and bottoms of the outfits or other unlocked outfits.** *The recipe to split the outfits is found on the industrial bench. If using NWEF, they will instead be found on that mods textiler bench. **Not all outfits from other mods will mesh well each other, there may be unsightly clipping, although I have done what I can to minimize that when possible. NOTE: When splitting an outfit they will change their enchantments. Enchantments on split pieces will have reduced strength and they will re-roll their enchantments. Also NOTE 2: Due to either my own or engine limitations, the names on the workbench when splitting the suit are all the same, for this reason it's recommended to only have the items you want to split in your inventory when going to split the outfit.

New Enchantments: There are 12 new clothing lining enchantments that appear in all my Outfit Unlocked mods, with each mod coming with a unique enchantment. These enchantments are used in a new system that randomizes the armors stats and enchantment. For the sake of compatibility, vanilla enchantments are NOT included in this system. These enchantments are leveled however ranks into Spacesuit Design will unlock mods that can unlock additional lining mods at the Spacesuit Workbench.

NEW ENCHANTMENTS: Athletic: +10% movement speed and increased jump height Authoritative: +5% social skills success rate Insulated: +10 Thermal and +5 corrosive resist Lightweight: Actions use 10% less oxygen Lively: +10 Health Pocketed: +10 carryweight Prominent: +15% persuasion success rate Shielded: Incoming damage reduced by 5% Shrouded: Become 10% harder to detect Synthetic Lining: +8 Health, +8 Oxygen Unnatural: +5% Starpower magnitude and duration (this mod cannot be randomly found, only modded) Vicious: +15% Sneak Damage

*If using a mod that adds back in the cut Textiler perk, ranks into that will unlock the same mods as ranks into Spacesuit Design **The Unnatural enchantment requires at least one passage through unity and rank 4 of Spacesuit Design/Textiler to mod.

Modders Discord: https://discord.gg/h5zEHpBU6z

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