Random Planetary Encounters System- A GRiNDTerra AF+ Mod

Random Planetary Encounters System- A GRiNDTerra AF+ Mod

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Random Planetary Encounter System- A GRiNDTerra AF+ Mod Using gameplay options customize your exploration experience on any Planet Surface by adding (or not) new random encounters that can be found scattered around your landing zone. Remove vanilla man-made clutter (or not) and add new GRiNDTerra buildings! (and again, or not!)

These encounters will be randomized from the NPCs inside to the "location" itself. This even includes different variations dependent on the type of biome you found it in.
They will even randomize and appear different if found in the exact same biome!

Gameplay Options

POI Man Made Clutter/ Buildings Choose whether you want to remove Vanilla Man Made Clutter around POI and add in NEW GRiNDTerra Man Made Clutter and Buildings.

The NEW GRiNDTerra buildings and clutter all have NPC interaction markers, randomized loot, environmental protection (Closed buildings of course), and if turned on with gameplay options; NPCs inside.

Distant Large Man Made Clutter Large Vanilla Man Made Clutter can spawn at large distances from POI. This Gameplay option removes the ability for them to spawn. These are NOT the Man Made Clutter found DIRECTLY next to POI. GRiNDTerra Buildings do not use this branch by default.

GRiNDTerra Building NPCs These only spawn at NEW GRiNDTerra Buildings. They must be turned ON in the gameplay options for this to have any effect. Choose the % chance for NPCs to spawn in the new clutter buildings. These NPCs will be chosen from a random pool of friendly, nuetral, or hostile NPCs. Achieve NG+ to unlock all possible NPC encounters.

Combat Encounters There is a limit to how many may spawn PER landing zone (With a gameplay option you can 2x or double this number). Each encounter is chosen at random and have some have certain conditions required to spawn. Some of these are not actual combat encounters but just NPC encounters. It is possible to encounter Friendly or Neutral NPCs. Achieve NG+ to unlock all possible NPC combinations and all possible Combat Encounters.

Extra Combat NPCs Choose the number of NPCs that spawn in Combat Encounters. (1/2x, Normal, 2x) This does NOT affect Natural Encounters. This does NOT affect GRiNDTerra Building / Man Made Clutter NPCs. Achieve NG+ to unlock all possible NPC encounters.

Compatibility and Technicalities Due to the random nature and complexities of this mod there is possibilities for the encounters to place in an unusual manner. This could cause not all items to place, clipping, or unusual NPC activity.

0% use of AI. GRiNDTerra Mods are 100% created by human labor and ideas.

This uses some assets from other GRiNDTerra Mods such as Buildings, Peoples, and Encounters. While they may seem similar most were remade for the purpose of this mod. For this reason, this is the Achievement Friendly Version of Buildings, Peoples, and Encounters.

Please do not use with the GRiNDTerra Mods "Buildings" or "Peoples". While technically different, they do the exact same thing. If using "Encounters" please use the "GRiNDTerra Encounters to Encounters Patch."

This does not override or remove any items! This only ADDs a few keywords or conditions; this DOES NOT REMOVE ANYTHING. This is NOT done via scripting. The only script is for gameplay options. The "removal" of the clutter is done by ADDING a condition form that will cause it to spawn or not dependent on your gameplay option.

These are NOT POI! Compatible with all mods that edit POI. Due to these NOT being POI, there is a certain complexity limit, and these will not be as large or intricate as an actual POI. Bedlam and other NPC adding or randomizing mods are 100% compatible! (Bedlam can affect some of these encounters, and I don't know how to stop it.) This uses basic vanilla levelled lists so any mod you use editing NPCs will be 100% compatible!

Support Official BGS Discord- @GRiNDTerra_Mods Reddit- @GRiNDTerra_Mods GRiNDTerra Mods Homepage- https://www.nexusmods.com/starfield/mods/12307

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Mod Information

Published
Mar 17, 2026
Last Updated
Mar 16, 2026
Platforms
PC, Xbox

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