Decorative Gear
Community Rating
The Decorative Gear series aims to add unique and legendary versions of rare, or impossible to get, vanilla/base game apparel, weapons, and spacesuits via immersive outpost/starship decorations (while also being lore friendly).
Each "Gear Pack" in this series adds decorative outpost containers that will allow players to purchase the weapons and apparel (currently working on the spacesuits update) for 1,000 credits each. The containers act as decorative vending machines, to purchase the weapons/apparel/spacesuits, while also serving as regular storage containers (with unlimited storage space).
Sky Jockey: A reskin of the Striker Maskwear(Helmet), Striker Streetwear(No Helmet), and a custom Neuroamp with an eye visor (Neurotac Mark III).
A Light Shining in Darkness: A Fallout New Vegas (Honest Hearts) inspired legendary Old Earth Pistol. It has the base stats of an Advanced XM-2311, access to Whitehot rounds, and a custom suppressor.
Perforator: A Fallout 3 (The Pit) inspired Legendary Old Earth Assault Rifle. Stronger than vanilla Advanced Old Earth Assault Rifle (Albeit, with a slower rate of fire) but also has an optional unique Night Vison Scope and an optional Grip with a Stock.
Ranger Legend and Outlaw's Hat: A reskin, and playable, version of the Freestar Dustwear and a reskin of Ezekiel's Adventure Hat
Norris: A legendary standalone variant of the Deadeye (RIP Chuck Norris).
Callahan Full-bore: A playable version of Davis Wilson's Rifle (a Tombstone Rifle) with all weapon mods textured and an optional semi automatic receiver. Stronger than vanilla Advanced Tombstone.
Ghost Operator and Operator Helmet: A reskin of the Operative Suit with a reskin (and mashup) of the First Soldier Helmet and Fishworker Mask (there is also a reskin of a padded hat, called the Operator Hat, included).
Seburo: A legendary Grendel that has optional Piezoelectric Rounds that do ballistic damage and energy damage; an equal amount of base damage each and both forms of damage will scale with player's respective skills in Ballistics and Lasers.
Arbiter: A legendary Sidestar that has optional EM rounds that require Light Particle Fuses as ammo and does the nonlethal base damage of an Advanced Novalight.
Pirate Raider: Reskins, and playable, versions of Naeva's Outfit and Eye Patch.
Royal Fortune: A legendary Maelstrom with optional Anti-Mech rounds (a combination of Whitehot, Armor Piercing, and Gut Buster rounds). Also has option to Turn Off the default Maelstrom Laser Sight, an optional Recon Laser Sight, and an optional Rangefinder (a recon laser sight with no visible laser).
Black Serpent: A legendary Va'ruun Starshard with the Elemental Legendary Weapon Modifier.
Vanguard Commander: A cleaned up UC Vanguard Officer's Uniform with retextured pants to match the "Off-Duty" outfit that is also included (also a playable version of the Vanguard Officer's/Captain's hat).
Supra Et Ultra: A legendary Orion with an optional Fully Automatic receiver.
Aeon: A Legendary Eon.
Talon Combat Armor: A Fallout 3 inspired reskin of the Neon Security Uniform, a reskin of the Neon Security Helmet (with a custom visor), and a custom version of the uniform/armor that is wearing a black long sleeve shirt (a reskin of the shirt from the Settler Explorer Outfit).
Talon: A legendary Pacifier shotgun with optional Talon rounds (an extended magazine with Flechette Rounds that also have the properties of Whitehot rounds).
Jackal: A legendary Urban Eagle with access to Gut Buster rounds. All Outpost Weapon/Outfit Cases can be found under the "Gear" outpost builder menu category. All weapon/outfit cases will cost One Adaptive Frame to craft. The small and large weapon case variants (not the chests) are recommended to be placed on a table, or shelf, because sometimes the vending machine activators are difficult to select when they are placed on the ground; or near other activators.
Release notes
Xbox
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2.1Corrected new weapons credit value (money glitch). Vanguard hat still worth about a hundred credits, but that isn't that much of a priority (already fixed in the current ESP and will be fixed when the spacesuit update drops.
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1.00== Describe this release ==
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2.0Added Vanguard Commander set
Added Talon Combat Armor set
Added Outpost Builder Menu Icons
Added Playstation version
Fixed some ammo dispensers that weren't working properly
Currently working on the Spacesuits Update (they will all be added in one update)
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1.051Fixed Legendary Mod Slot 4 and Weapon Upgrade slot on pre 1.05 weapons.
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1.05REMOVED BLUEPRINTSHIPS-STARFIELD.ESM DEPENDENCY! Recommended to remove all outpost/starships decorations from this mod before updating (or wait until new game plus). Will be safe to update from this version forward.
Added 'Pirate Raider' Pack
Added Whitehot rounds to 'A Light Shining in Darkness'
Added weapon mod descriptions
Added legendary 4 mod slot to all weapons (Free Lanes Update)
Added range weapon upgrade slot to all weapons (Free Lanes Update) -
1.04Added Ghost Operator Pack, fixed some ammo cases not charging credits, added names to the Outfit Gear dispensers, and made the Sky Jockey's Neuroamp now function like a Neurotac Mark III.
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1.033Fixed the DPS on the Perforator. Mistakes were made...
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1.032Balanced DPS on Perforator and Callahan Full-bore to be more friendly to newer players (Now a few base DPS stronger than their vanilla advanced versions opposed to x2 DPS).
-
1.031== Describe this release ==
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1.03Added the Ranger Legend set and optimized mod for future additional gear packs.
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1.02Fixed DPS Calculations on "A Light Shining in Darkness"
Playstation
-
2.1Corrected new weapons credit value (money glitch). Vanguard hat still worth about a hundred credits, but that isn't that much of a priority (already fixed in the current ESP and will be fixed when the spacesuit update drops.
-
1.00== Describe this release ==
PC
-
2.1Corrected new weapons credit value (money glitch). Vanguard hat still worth about a hundred credits, but that isn't that much of a priority (already fixed in the current ESP and will be fixed when the spacesuit update drops.
-
1.00== Describe this release ==
-
2.0Added Vanguard Commander set
Added Talon Combat Armor set
Added Outpost Builder Menu Icons
Added Playstation version
Fixed some ammo dispensers that weren't working properly
Currently working on the Spacesuits Update (they will all be added in one update)
-
1.051Fixed Legendary Mod Slot 4 and Weapon Upgrade slot on pre 1.05 weapons.
-
1.05REMOVED BLUEPRINTSHIPS-STARFIELD.ESM DEPENDENCY! Recommended to remove all outpost/starships decorations from this mod before updating (or wait until new game plus). Will be safe to update from this version forward.
Added 'Pirate Raider' Pack
Added Whitehot rounds to 'A Light Shining in Darkness'
Added weapon mod descriptions
Added legendary 4 mod slot to all weapons (Free Lanes Update)
Added range weapon upgrade slot to all weapons (Free Lanes Update) -
1.04Added Ghost Operator Pack, fixed some ammo cases not charging credits, added names to the Outfit Gear dispensers, and made the Sky Jockey's Neuroamp now function like a Neurotac Mark III.
-
1.033Fixed the DPS on the Perforator. Mistakes were made...
-
1.032Balanced DPS on Perforator and Callahan Full-bore to be more friendly to newer players (Now a few base DPS stronger than their vanilla advanced versions opposed to x2 DPS).
-
1.031== Describe this release ==
-
1.03Added the Ranger Legend set and optimized mod for future additional gear packs.
-
1.02Fixed DPS Calculations on "A Light Shining in Darkness"
Additional Screenshots Available
This mod has 8 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Apr 01, 2026
- Last Updated
- Apr 15, 2026
- Platforms
- Playstation, PC, Xbox