Bard's Make Way! (No NPCs Blocking)
By OldBard
Community Rating
Stop being a prisoner to your own followers. We’ve all been there: you’re trying to leave a room, and your companion decides the doorway is the perfect place for a 10-minute stare-down. Bard's Make Way! fixes this by intelligently repositioning NPCs behind you before you actually collide with them.
The Technical Bit (Read if you care about performance) Most "move" mods either changes the NPC collision (which can affect melee) or run heavy scripts that lag your game. This mod does neither:
- No Collision Changes: NPC collision boxes remain completely untouched.
- Engine-Level Detection: I’m not using a heavy script loop to "search" for NPCs. The detection is handled by the game engine's internal spell/effect system.
- Lightweight Scripting: The script only wakes up for a split second to handle the actual "move back" logic when a detection event triggers. It’s clean, fast, and won't bloat your save.
Five Custom Modes Configure how the mod behaves via the settings menu:
- Disabled: Mod is inactive.
- Companions & Crew: Affects active followers.
- Includes Elite and Generic Crew.
- Companions (Ignore Busy): They’ll move even if they’re sitting or in the middle of an animation.
- Move All: Everyone friendly/neutral gets moved (Mode 2 + all other NPCs).
- Move All (Ignore Busy): The "Get out of my way" nuclear option. Everyone moves, regardless of what they're doing. Note: Hostile NPCs are never affected. They will still try to block your path (and kill you).
How to Configure The mod comes with a configuration tool that lets you set the Detection Distance and the Move-Back Distance.
- Look into the Game Settings / Gameplay Options
- Look for the Bard's Make Way Settings aid item (opens a terminal).
Please contact me on Discord: the.oldbard so I can address it in the next update. Or come by my channel at the Collective Modding Verified Creators server: https://discord.gg/7Ra2Vrd3
Release notes
Playstation
-
1.02== Describe this release ==
PC
-
1.02== Describe this release ==
-
1.02- Only triggers when moving
- Ignores sleeping npcs
- Ignores more NPCs on default detection mode (Companions)
Xbox
-
1.02== Describe this release ==
-
1.02- Only triggers when moving
- Ignores sleeping npcs
- Ignores more NPCs on default detection mode (Companions)
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Mod Information
- Published
- Apr 03, 2026
- Last Updated
- Apr 07, 2026
- Platforms
- Playstation, PC, Xbox
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