New Homestead - New Dawn

New Homestead - New Dawn

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At a time when humanity is once again looking toward the Moon and the stars, and as Starfield enters a new era with upcoming updates, this mod revisits one of its most iconic locations : NEW HOMESTEAD (on TITAN)

As with my previous overhauls, the goal is simple:

  • Bring coherence and purpose to an underwhelming settlement
  • Reinforce its strategic and historical importance
  • While fully respecting its retro, vintage, almost timeless atmosphere

This mod aims to make New Homestead feel like a living, maintained, and meaningful place ...one you actually want to visit again.


🔵 FEATURES :

EXTERIOR LAYOUT

  • Added a UC Command / Control Tower on top of the main building
  • Replaced vanilla habs with 2 residential towers for tourists
  • Added a secondary landing pad behind the settlement (tourist traffic)
  • Added a panoramic walkway overlooking Titan’s methane lake
  • Added 2 large radio telescopes in the background
  • Improved terrain with rocks and ice formations forbetter relief
  • Added 2 custom “NEW HOMESTEAD” welcome signs on both landing pads
  • Added a crane on the main landing pad
  • Added multiple REV-8 vehicles (patrol & tourism)
  • Improved lighting at the main entrance
  • Reworked exterior hab colors (from bathroom blue to aluminum tones)
  • Relocated 3 generators higher in the settlement
  • Removed excessive clutter from the main landing pad
  • Removed illogical clutter (paper cups, trash bags at -180°C…)
  • Fixed various vanilla terrain issues (floating objects, bad angles)

DAY / NIGHT IMPROVEMENTS

  • More windows are lit at night on vanilla buildings
  • Custom structures follow the same lighting logic making the settlement feel more alive after dark

INTERIOR

Entrance / Surface :

  • Removed clutter that made the place feel neglected
  • Reworked wall colors to a vintage beige tone
  • Reorganized furniture and clutter
  • Added a Mission Board terminal
  • Created a small hub area with coffee machine, kiosks, and UC screens

Museum :

  • Added a large Earth globe at the end of the exhibition
  • Added “Old Earth” themed clutter in display areas
  • Updated terminal animations
  • Added more NPC markers for natural activity
  • Reworked carpet colors

Shop :

  • Added relevant clutter and supplies making it feel like aproper second-hand store

Brown Horse Tavern :

  • Added fridges and a cooking station
  • Added ambient crowd audio
  • Added smoke FX above cooking area
  • Added clutter (beer crates, meals, contraband alcohol…)

NPC IMPROVEMENTS

  • Tourists now have 10 faces per gender (instead of 2)
  • Citizens now have 10 faces per gender (instead of 3)
  • Ambient dialogues are preserved
  • Added 4 children in the museum (from a pool of 8 faces)
  • Doubled adult NPC presence in the museum
  • Added Claire Paris, cook at the Brown Horse Tavern
  • Added multiple Ship Technicians: at the settlement entrance / main landing pad / secondary landing pad
  • Expanded outfit variety via leveled lists:
  • Tourists → thermal / warm outfits
  • Citizens → mining / industrial outfits
  • More hat variety for citizens
  • Construction area miners now wear appropriate outfits

CUSTOM OUTFITS

  • Some of the most interesting custom outfits are available directly from Jae Montreal’s shop

🟡​ COMPATIBILITY & PERFORMANCE

  • 100% vanilla-friendly
  • No scripts
  • Designed to be as compatible as possible
  • Safe for existing saves
  • Navmeshes are not modified
  • No vanilla objects are deleted (some are simply disabled)

🟡​ RECOMMANDED MODS / COMPATIBLE MODS :

  • Rabbit's Real Lights New Homestead by RabbitDoesStuff
  • Nova Galactic Store by DownfallNemesis

🇫🇷 🇬🇧 TO CONTACT ME :

Additional Screenshots Available

This mod has 12 additional screenshots available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

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Mod Information

Published
Apr 09, 2026
Last Updated
Apr 09, 2026
Platforms
Playstation, PC, Xbox

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