[Pleonexia] - Patch - Vehicle Improvements
By Ravvynfall
Community Rating
[Load this plugin below core mod 'Pleonexia' in your load order]
All-in-One Vehicle Performance Patch for Rev-8, Deimog and the Moon Jumper to work comfortably with [Pleonexia]
Not intended for use with these creations:
- DieMog
- Rav-8
[Ravvynfall does not support or encourage removing any CreationEngine mod from an active savegame]
Pleonexia - Patch - Vehicle Improvements Public Change Log: https://docs.google.com/document/d/15iqQlkvRHJV2Uz0VPLrPnFveggCuOlpIBO5mEcSKfOI/edit?usp=sharing
Like my work, or need assistance? Consider joining my discord(s)! https://discord.gg/4MX4XNP or https://discord.gg/APwQWveqUP
Release notes
Xbox
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1.00== Describe this release ==
Playstation
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1.00== Describe this release ==
PC
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1.00== Describe this release ==
Explore more Starfield creations for Vehicles. Browse all Vehicles mods →
Vehicle Deployment and Switcher
Choose if a vehicle will appear after landing your ship, and switch between vehicles without having to visit ship services.
Exit Ship To Vehicle
Teleports you directly in to your active land vehicle when exiting your ship.