Starborn Sentinel
By V_Sev
Community Rating
If you are updating the mod from before 1.04, you will need to add the gravity torpedoes back onto the ship. They had a serious issue and needed to be entirely removed and replaced with a fixed version.
starborn ship
do not attach any other bays, dockers, or habs to the body of this ship; the interior will not be navigable and you will likely softlock your character, forcing you to load a previous save. build the ship using the parts made for it, as shown in the video and screenshots.
features- not bugs *I trimmed the collision boxes of some areas in the interior to make moving through the ship smoother. the ramps in the wings are the main ones *the exterior of the ship does not have collision at the tips of the wings and at the nose. this is to make the game think the ship is small enough to land on standard pads. *when you are docked with a spacestation or ship, the door is the section of floor underneath the main door
bugs *sometimes the navmesh works, sometimes it doesn't *sometimes Vasco works, sometimes he doesn't *sometimes the animation for the docker plays correctly, sometimes it doesn't
my screenshots were taken during various stages of development
Release notes
Xbox
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1.04the gravity torpedoes were catastrophically bugged. purchasing them sent a copy to the ship's cargo hold, and opening the full cargo hold menu would lock the game. simply fixing the problem only prevented new copies from being sent to the ship's cargo hold. in order to clear them from everyone's cargo hold, i had to remove them from the mod entirely.
this means the old broken ones will be removed from the ship itself too. you will need to add the new fixed gravity torpedoes back onto the ship at the ship builder. -
1.03Polished the window. Fixed a small problem on the exterior model.
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1.02increased cargo and crew capacity
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1.01Added a variant with a completely empty interior. Added an EM weapon.
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1.00initial releasee
Playstation
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1.04the gravity torpedoes were catastrophically bugged. purchasing them sent a copy to the ship's cargo hold, and opening the full cargo hold menu would lock the game. simply fixing the problem only prevented new copies from being sent to the ship's cargo hold. in order to clear them from everyone's cargo hold, i had to remove them from the mod entirely.
this means the old broken ones will be removed from the ship itself too. you will need to add the new fixed gravity torpedoes back onto the ship at the ship builder. -
1.03Polished the window. Fixed a small problem on the exterior model.
-
1.02increased cargo and crew capacity
-
1.01Added a variant with a completely empty interior. Added an EM weapon.
-
1.00initial releasee
PC
-
1.04the gravity torpedoes were catastrophically bugged. purchasing them sent a copy to the ship's cargo hold, and opening the full cargo hold menu would lock the game. simply fixing the problem only prevented new copies from being sent to the ship's cargo hold. in order to clear them from everyone's cargo hold, i had to remove them from the mod entirely.
this means the old broken ones will be removed from the ship itself too. you will need to add the new fixed gravity torpedoes back onto the ship at the ship builder. -
1.03Polished the window. Fixed a small problem on the exterior model.
-
1.02increased cargo and crew capacity
-
1.01Added a variant with a completely empty interior. Added an EM weapon.
-
1.00initial releasee
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