Mattell´s Project Fenrir
By vmroche
Community Rating
This is not my mod, I only ported it to Creations for @Mattell, who is the author and should get all the credit for this fine work! This is the description he wrote for the mod:
Description Project Fenrir is something I was working on before I took my hiatus, but friends talked me into finishing it once free lanes was released. While it isn't fully completed it is done enough for release.
The current parts include: Cockpits - small and only room the pilot, but has fast lock on, 2500 shielded storage, integrated ship upgrade terminal, repair system overdrive, and an advanced scrap unit for good measure
Lambda Cockpits - Available in 3 interior color schemes, with and without weapon pods. 6 crew stations and a co-pilot, with 2 jump seats that can be deployed for additional passengers (the snap points on top and bottom do not align with the vanilla spacing and are intended for shields, equipment mounts, or decoration) habs cockpits connector - a small "hab" to smooth the transition from cockpits to hab (comes in empty and armory versions, the mannequins in the armory version gender can be switched independently with the buttons behind them) Bounty - made for a solo pilot (and maybe significant other) with extra brig space AIO 2x1 - 4 bunks with everything you could need for life in the stars, brig for 4, and an auto doc medbay to cure what ails ya AIO 3x1 - same as the 2x1 with an added captains quarters -all habs have many containers and interactables as well as all workbenches, mission boards, bounty clearance, ect. Those who are familiar with my work will know what to expect lol -the bounty comes with custom action hero displays and a magazine rack that holds 32 mags, both aio habs also have a version with the included displays- -All brigs have integrated support for useful brigs v6-
Engines - custom fit to the fenrir wings (now available in micro versions for use with decorative engines or no visible engine applications)
Wings/landing gear - port and stbd wings with engine mounts and either fore structural mounts or braking thrusters as well as hope landing gear that has been altered for better painting and rotated so they can face fore or aft
Gauntlet wings - animated with and without landing gear and static versions in 3 sizes with engine (and landing gear/thruster where applicable) effects (landing gear/engines are visual only, use micro engines for thrust and either no-gear or alternate landing gear mods)
Fury wings/hab covers - with static or animated s foils and thruster and animated thrusters, can easily fit a 1x2 hab inside. Now in an alt version that can fit half of a 2x2 without clipping and a x2 size that can hold 2hx2wx4l worth of habs (actually can fit 5 long on the outside edge) without visible clipping inside or out.
V-Wings - in 2 sizes both forward and reverse mount options
Scimitar wings -3 different sizes in animated and static versions
Runner wings - animated folding up or down and static open with directional and landing thrust animations and 2 different mount styles (one for blending into hab sides and one for more exposed mounting locations)
Lambda wings and docker. Dorsal wing now comes in 2 smaller sizes.
Eta inspired wings in 3 different glow colors
Liberator wings in 3 different glow colors and 2 different sizes, includes liberator styled blasters (wip, op for now)
Tie Interceptor styled wings in 2 sizes and reverse mount, With a couple of mounting pylon styles in 1/2 and 1 hab widths, as well as matching blasters (small and medium but decided i want to add large versions soon)
Fuel tanks - in single and double with flexible bottom mount or equipment mount
Shield - powerful shield that has integrated conduction grid, shield reactor unit, and em pulse shielding. Also has an integrated equipment mount. comes in top or bottom mount - now available in micro size
Reactor - powerful reactor designed to nest in the custom grav drive unit
Grav drive - connects to the rear and provides mounting for the reactor and multiple bottom nodes for flexible mounting of aft bottom landing gear (or whatever suits you)
Landing bay - one of my lift style landing bays in branded and unbranded versions
Slim docker - modified for better paint options
Fenrir's Cloak - a custom "sensor suite" module with integrated comspike, scan jammer (lvl 3), anti targeting system, and evasive stealth drive. Comes in static, rotating (both clockwise and counter clockwise), and micro options
And a buffed, version of the micro reactor with stackable effects (12 power per)
Weapons: Fenrir's Bark - powerful beamlike weapon that does 0 hull damage but destroys shields and ship systems (hard mount and small/regular turrets)
Fenrir's Bite - Powerful ballistic rail gun that has incredible range
Fenrir's Chain - Fast firing particle weapon weapon that shreds shields and hull alike (beware the recoil) (hard mount and small/regular turrets)
Runner particle cannons - The same as the runner wings but with guns attatched All applicable equipment comes in a, b, and c classes
Structural: There are decorative versions of the engine, shield, reactor, grav drive, and sensor suite available in the structural section
Runner engines and braking thrusters - custom fit for the runner wings/weapons (only decorative versions, use the micro engines for the thrust) and also come in an x2 size for more fitting appearance in other applications
New items in 1.83 -Mini thruster for takeoff and landing effects with seperate fore, aft, port, and stbd mounts
-Re-materialed nova landing bay for better painting (including the ramp
-custom short nova bay
-a 3rd style of trimmed down hope landing gear (all 3 styles have been seperated from the fenrir wings and given 4 rotations
-simple weapon (or equipment) pods top, btm, port, stbd
-Observation ports fore and aft in 3 color options
-Snap offset markers (my take on the gilbran special) in 1/4 size offsets and tenths as well as "cube" (adds all 6 1x1 snap points connecting at a single snap point which has the only collision (for example you could use the aft connection of the deimos bay and attatch components to the sides and bottom)
Outfit: Matties outfit comes in 2 versions, tank top and with engineer sleeves Matties hat (just respecd version of the headphone cap) with headphones on ears or up on hat Spacesuit is a retextured Naeva outfit Helmet is a modified and retextured navigator helm Boostpack is a modified mantis pack
crafted at workbench or found in a suitcase headind towards the lodge lower level all gear can be upgraded and have legendaries applies but doesn't come with them the outfits do work with bbl the outfits technically work for male but the pants weight is really messed up so just consider them female only for the time being, hats and spacesuit are fine for either (big thanks to scottyus for the suit and helmet retextures)
Installation instructions installer is included with options for both modders and users, for manual install just drop the esm and ba2 files in your data directory
Requirements only starfield updated to free lanes is required
Shout outs Scotty us for testing, retextures Veerloth for testing both for the inspiration and just being an amazing couple of guys and downfallnemesis for Interactive Scripts at Starfield Nexus - Mods and Community which i abuse heavily lol
new runner wings are modified from TIE Runner - Download Free 3D model by gauvain_boiche (@gauvain_boiche) [b209951]
Future plans: fix male outfit make showers work individual habs Additional wing variations alternate interior color options
If you wish to report a bug or comment about this mod, please find me at Discord at: https://discord.gg/sqk6mdQsGt
Release notes
Xbox
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1.87• Added missing geometries for nova short bay
-
1.86• Fixed fomod
• Added 3 more antenna mount options and added equipment mounts to the front and back of all styles to support both vanilla and my versions of the antennas
• Added versions of the nova antennas that mount to equipment node -
1.85Initial Release
Playstation
-
1.87• Added missing geometries for nova short bay
-
1.86• Fixed fomod
• Added 3 more antenna mount options and added equipment mounts to the front and back of all styles to support both vanilla and my versions of the antennas
• Added versions of the nova antennas that mount to equipment node -
1.85Initial Release
PC
-
1.87• Added missing geometries for nova short bay
-
1.86• Fixed fomod
• Added 3 more antenna mount options and added equipment mounts to the front and back of all styles to support both vanilla and my versions of the antennas
• Added versions of the nova antennas that mount to equipment node -
1.85Initial Release
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