Morrev´s Haven Home Base

Morrev´s Haven Home Base

By vmroche

Achievements OK
Paid Mod (200 credits)

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Investigate the distress beacon in the Lunara System, discover the fate of the crew who once called Morrev´s Haven their home, and uncover the events that led to their tragic disappearance. As you complete their final journey, you will gain access to a player home featuring lots of storage for all your items, weapons, ammunition, suits, and clothes.

Morrev´s Haven is a player home inside an asteroid with everything you need throughout the game and a place to store all your belongings instead of having to carry them around. It is composed of six main areas: the Lobby, the Player Home, the Observatory, the Crew Habs, the Warehouse and Game Room, and the space station exterior (outer space for EVA).

It features a ship vending kiosk, lots of storage for different types of belongings, terminals that produce Credits, food, and fuses needed to build ammunition, an action figure display for sealed and unsealed figures, workbenches, beautiful gardens with fish, a pool, a gymnasium, a kitchen, a game room, your own office, the original crew's living quarters, an exterior area for EVA, among other things.

The mod introduces 230 new assets to decorate your player homes. Some are already available in the workshop, while others are collectibles that must be looted from chests. There are five collections in total, each with its own blueprint. These blueprints are extremely rare, but as you find each one, its corresponding collection will become available through the workshop. There is also a chance that some of the decorative items (not the collections) will be available for purchase from Trade Authority vendors. The difference between the purchasable and looted objects and those available in the workshop is that the former can be placed and picked up again, while the latter are static objects. Once placed, they can only be removed through the workshop and cannot be picked up. All the items that can be purchased are also in the workshop.

You have a navigation console in your office, as well as in the Lobby and the Observatory, along with a bounty clearance terminal, a mission board, and planet trait terminals. You will also find unlimited personal storage that you can access from your bedroom or office.

If you want to customize the place even further, there are build switches for the Lobby, the Home area, and the Observatory. The latter can be accessed by activating the scanner and selecting the build menu.

There are five minigames in the Warehouse and Game Room area, with a scoreboard that keeps track of your game statistics. In that same place, there is a Jukebox where you can select and listen to some of @Veerloth´s musical creations.

You will have many quests that allow you to learn more about the history of Morrev´s Haven and its former inhabitants. Check the computers and Data Slates to learn more about their lives and get to know them better.

Some weapons, clothing, helmets, backpacks, and spacesuits included in the mod are intentionally a bit overpowered. They all have custom names, so if you prefer to play with vanilla equipment only, simply use the items with vanilla names and ignore the custom-named ones.

Morrev´s Haven is a variation of the Asteroid Manor "Chateau des Etoiles" adapted to my own personal preferences. The core area resembles the vanilla version by about 80%, but it has many additions that I believe make it much more usable and enjoyable.

This is a separate home, since I did not want to modify the original place in case you want to have both. "Chateau des Etoiles" was not touched and can be found in the exact same place as in the vanilla game.

To gain access to Morrev´s Haven, you have to travel to the Lunara System and follow the distress beacon that you receive as soon as you arrive there. The short quest will reward you with this player home.

Morrev´s Haven is named after my dear friend @Veerloth's wife, who, during the testing of this mod (originally called "Asteroid Home Base"), asked me if I could name the mod after her as a present. I thought it was such a nice gesture from him toward his wife that I happily agreed.

It is also worth mentioning that all the music in the jukebox, called the Veerbox in the mod, was composed and created by @Veerloth, who has kindly given me permission to use it. You can listen to his music (much of which he has agreed to be used for Starfield) at https://soundcloud.com/veerloth and on YouTube at https://www.youtube.com/channel/UCgwKBatHEypZzfCyqfsaQRQ.

As always, I want to thank @Veerloth and @Jenwin77, who have always helped me test my mods, and @Mattell for the help he gave me in creating the wooden barrels used in this mod. I also want to thank Bethesda for creating this very nice and cozy place, which gave me the idea of modifying it and making it much more usable (from my perspective).

I would also like to thank actress Catherine Casino (TikTok @catherine.voiceovers) for her beautiful voice and wonderful acting to bring Maria Morrev to life, and Laura for collaborating with the dialogue. They both really made a difference.

There are so many assets added to this mod that putting the credits in this description would make it endless. Although I had to modify most of these models to make them compatible with the game, the credit belongs to all those wonderful artists who made them available for us to use. There is a book on the first bench to the left when you enter Morrev´s Haven that gives credit to all of them for their wonderful work. I personally thank them all, and I hope you take some time to check it out; we owe it to them!

If you encounter any issues with the mod, have a suggestion, or simply want to share your thoughts, I'd love to hear from you on Discord: https://discord.gg/yeAeyaqg7n

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