True Environmental Protection

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BNW TRUE ENVIRONMENTAL PROTECTION

Environmental resistance should mean environmental protection.

Starfield normally caps Radiation, Corrosive, Airborne and Thermal resistance at 85, meaning equipment capable of providing substantially greater protection cannot make full use of its actual resistance values.

BNW True Environmental Protection begins rebuilding that system so appropriately equipped characters can receive the environmental protection their gear is actually capable of providing.

CURRENT FEATURES

• Raises the maximum stored environmental resistance from 85 to 5000. • Supports the genuine combined resistance values provided by equipped spacesuits, helmets, packs and associated equipment. • Corrects environmental Magic Effects so they reference the appropriate resistance type: Radiation → Radiation Resistance Corrosive → Corrosive Resistance Airborne → Airborne Resistance Thermal → Thermal Resistance

• Connects environmental resistance to effects that previously had no resistance assigned or referenced an incorrect resistance. • Covers environmental hazard, weather, water, suit-integrity and associated environmental exposure effects included in the current development pass.

DESIGN PHILOSOPHY

A weak suit should remain vulnerable.

A highly engineered suit with thousands of points of environmental resistance should not behave identically to equipment capped at 85.

The goal is simple:

Hazard → Suit → Resistance → Protection → Player

Environmental warnings may still occur because the hazardous environment still exists. The purpose of the mod is to make appropriate protection actually matter.

TEST STATUS

This is an early validation build.

Current testing is focused on confirming:

• Full uncapped resistance values at runtime • Suit protection behaviour • Environmental health damage • Environmental affliction prevention • Thermal, Radiation, Airborne and Corrosive hazard behaviour

Further refinement will follow based on gameplay testing.

TECHNICAL

• No SFSE required • No scripts • No custom assets • Record-based implementation

Published
Sep 24, 2026
Last Updated
Sep 25, 2026
Platforms
Playstation, PC, Xbox

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