Reckoning - Crimson Fleet Quest Expansion
By Gothos25
Community Rating
Reckoning expands the Crimson Fleet mission board with seven new side quests and a full set of thirty new radiant missions, playable whether you're a loyal Fleet pirate or an undercover SysDef operative. It runs alongside the vanilla questline, giving your time at the Key more purpose. Every quest is written to make sense from both faction perspectives; nothing requires you to have made a specific choice earlier in the game.
What's New
Radiant Missions
A full new set of radiant quest templates for both the Crimson Fleet and SysDef (post-questline) mission boards, kill, rescue, retrieve, and intel jobs across space, dungeons, outposts, and cities, alongside city-based assassination, intimidation, and pickpocket contracts.
Seven New Side Quests
Some of these side quests are designed to point you towards the intel slates that most players miss when they play through the questline. These are in out-of-the-way locations you never need to go to normally, but with these quests, it should be easy to track them all down.
Other side quests follow up on plot threads left unfinished. Finally, you can now hunt down Naeva to finish off the Fleet for good.
Compatibility & Requirements
- Just requires the base game
- If the Crimson Fleet faction questline is already finished, then only the Sys Def missions will be available
- No new voice files, so fully compatible with any dialogue/audio overhaul mods
- Uses vanilla assets exclusively, no new meshes, textures, or NPCs beyond existing actor bases
If you have any feedback, leave a comment here: https://discord.gg/sHr64cMrcf
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