Starfield Mods
Browse and discover mods from Bethesda's Creation Club
By ahmedrahim2026 • 8 hours ago
Credits: nikoligrim Proof of permissions:Granted by nikoligrim https://www.nexusmods.com/starfield/mods/17430?tab=description These are just subtle texture edits of various creatures in the game. For...
By bennett_w • 5 days ago
Huygens III — Habitable Atmosphere Huygens III is reclassified as a temperate, non-extreme world with a breathable, terrestrial-pressure atmosphere suitable for exploration and out
By Willzone89 • 1 week ago
The moon of Tau Ceti VIII-B has become the perfect place for a beach life or simply a vacation. Get your ticket today!
By JaCkku010 • 3 weeks ago
Overhaul Akila from a dusty frontier world into a lush alpine world featuring rivers, lakes and mountains
By Gboone07 • 1 month ago
Personal Creation, for myself. Adds 4 new City Locations on Schrodinger III, Heisenberg II, Jaffa II, and Zelazny II
By Whiteshark-1975 • 1 month ago
Fast Planet Trait Scanner In vanilla Starfield, scanning a planet from orbit is luck-based. One scan might reveal nothing, or one trait — you keep scanning and hoping. HOW THIS MOD WORKS W...
By JaCkku010 • 1 month ago
Overhaul Pluto from a generic frozen planet into a unique Dwarf Planet with new Red dunes Biome and Terrain.
By smallish98 • 1 month ago
Removes all rocks from Sandy Desert biomes so only sand is left
By smallish98 • 1 month ago
Overhaul of one of the Frozen Mountains biomes to have more snow and real mountain weather
By VirginiaLegacyShips • 1 month ago
Now larger modded ships can land at the major cities without clipping problems.
By xman9392 • 1 month ago
This mod adjusts the the Human POI generation in Starfield to make sense and to have less POI's spawn outside of settled space.
By ItsmePaulieB • 1 month ago
Adds 13 new pets, 12 Furniture, and 6 NPC Interactive Markers. All located in the "GRiNDTerra Pets" section of the outpost build menu! Now includes Pet Call-Bells!
By Galle- • 1 month ago
Integration patch for New Hostile Factions and Dark Universe - Takeover.
By ItsmePaulieB • 2 months ago
Injects Shattered Space Items, Objects, and NPCs into the Random Planetary Encounter System. New buildings, clutter, Natural encounters, and Combat encounters!
By ItsmePaulieB • 2 months ago
Adds Shattered Space Varuun Style Buildings and Clutter to GRiNDTerra Buildings!
By ItsmePaulieB • 2 months ago
Adds Shattered Space into Encounters mod by GRiNDTerra!
By Rock44_SW • 2 months ago
Brand New Galaxy Far Far Away! 50 new star systems, 200+ new planets, 900+ new moons! Visit all of your favorite planets from Star Wars!
By pylb • 2 months ago
Reduces the number of random ships landing on planets you're visiting.
By Aestherus42 • 2 months ago
More than a few POIs use Earth-like gravity rather than planet gravity and I kinda hate it. This mod fixes that. All (as far as I know) of the POIs (InstanceableInteriors) that use custom gravity,...
By ItsmePaulieB • 2 months ago
Adds new variations of the vanilla outpost raids that do not use the Outpost Raid Cooldown system! Designed to be used with Mercenaries and Mayhem!
By Sonic1SVK • 2 months ago
A scientifically accurate atmosphere overhaul for Venus, Titan, and Volii Alpha. Based on real NASA, Huygens, and Venera-13 mission data. The ultimate realism bundle!
By Galle- • 2 months ago
This is an integration patch for POI Faction Diversity and POI Variations and requires both those mods. Adds PFD factions to PV PoIs.
By Galle- • 2 months ago
This is an integration patch for POI Faction Diversity and Dark Universe - Takeover, and requires both of those mods. Adds PFD factions to DUT PoIs.
By Galle- • 2 months ago
Increases the diversity of randomly-generated points of interest by adding six lore-friendly factions to the pool of potential hostiles.