Starfield Mods
Browse and discover mods from Bethesda's Creation Club
By Zipzopdippidybop • 1 week ago
For a capital planet, Akila is oddly inhospitable to all forms of human habitation. Well no longer! Simply put, the water on the planet Akila is now made safe for humans.
By ItsmePaulieB • 4 weeks ago
Enjoy the beauty of the Starfield with Enhanced Biomes! Random Flora sizing, Denser Forests, Sandier Deserts, Less and easier to manage Rocks, and a new way to encounter Fauna!
By PerTek-Creations • 1 month ago
Galactic Level Overhaul increases the base level of every star system by 50 levels and raises the maximum level setting of every system to 255. It also increases by a bit the rate in which legendaries...
By youngneil1 • 1 month ago
The second exterior camera allows flying your ship from a really far distance, planets and suns can be approached very closely, flight speed around planets is much slowed down.
By bennett_w • 1 month ago
Huygens III — Habitable Atmosphere Huygens III is reclassified as a temperate, non-extreme world with a breathable, terrestrial-pressure atmosphere suitable for exploration and out
By Willzone89 • 1 month ago
The moon of Tau Ceti VIII-B has become the perfect place for a beach life or simply a vacation. Get your ticket today!
By JaCkku010 • 2 months ago
Overhaul Akila from a dusty frontier world into a lush alpine world featuring rivers, lakes and mountains
By Gboone07 • 2 months ago
Personal Creation, for myself. Adds 4 new City Locations on Schrodinger III, Heisenberg II, Jaffa II, and Zelazny II
By Whiteshark-1975 • 2 months ago
Fast Planet Trait Scanner In vanilla Starfield, scanning a planet from orbit is luck-based. One scan might reveal nothing, or one trait — you keep scanning and hoping. HOW THIS MOD WORKS W...
By JaCkku010 • 2 months ago
Overhaul Pluto from a generic frozen planet into a unique Dwarf Planet with new Red dunes Biome and Terrain.
By smallish98 • 2 months ago
Removes all rocks from Sandy Desert biomes so only sand is left
By smallish98 • 2 months ago
Overhaul of one of the Frozen Mountains biomes to have more snow and real mountain weather
By VirginiaLegacyShips • 2 months ago
Now larger modded ships can land at the major cities without clipping problems.
By xman9392 • 2 months ago
This mod adjusts the the Human POI generation in Starfield to make sense and to have less POI's spawn outside of settled space.
By ItsmePaulieB • 3 months ago
Adds 13 new pets, 12 Furniture, and 6 NPC Interactive Markers. All located in the "GRiNDTerra Pets" section of the outpost build menu! Now includes Pet Call-Bells!
By Galle- • 3 months ago
Integration patch for New Hostile Factions and Dark Universe - Takeover.
By ItsmePaulieB • 3 months ago
Injects Shattered Space Items, Objects, and NPCs into the Random Planetary Encounter System. New buildings, clutter, Natural encounters, and Combat encounters!
By ItsmePaulieB • 3 months ago
Adds Shattered Space Varuun Style Buildings and Clutter to GRiNDTerra Buildings!
By ItsmePaulieB • 3 months ago
Adds Shattered Space into Encounters mod by GRiNDTerra!
By Rock44_SW • 3 months ago
Brand New Galaxy Far Far Away! 50 new star systems, 200+ new planets, 900+ new moons! Visit all of your favorite planets from Star Wars!
By pylb • 3 months ago
Reduces the number of random ships landing on planets you're visiting.
By Aestherus42 • 3 months ago
More than a few POIs use Earth-like gravity rather than planet gravity and I kinda hate it. This mod fixes that. All (as far as I know) of the POIs (InstanceableInteriors) that use custom gravity,...
By ItsmePaulieB • 3 months ago
Adds new variations of the vanilla outpost raids that do not use the Outpost Raid Cooldown system! Designed to be used with Mercenaries and Mayhem!
By Sonic1SVK • 3 months ago
A scientifically accurate atmosphere overhaul for Venus, Titan, and Volii Alpha. Based on real NASA, Huygens, and Venera-13 mission data. The ultimate realism bundle!