Replimax Food Printer

By -phinix

Achievements OK
Paid Mod (200 credits)

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New in 1.1:

  • Added support for Playstation.
  • Added a new wall-mounted variant.
  • Added menu option when sneak-activating to choose how many of each item will appear in the replication menus.

Adds fully functional food replicators to the game and allows you to add them to your outposts and ships!

This mod looks to address two common issues in Starfield in a lore-friendly and immersive way:

  1. There is a ton of random loot you encounter that has no real purpose (beyond being nice as decorative clutter), and which often sells for very little credits while potentially taking up a lot of weight in your bags.
  2. Food items in the game, while amazingly detailed and potentially quite useful, can be inconvenient to carry around or take time to gather and craft when you need it.

What this mod does is add functionality to the Food Printers already found in the world (and makes them available to add to your outposts and ships) that lets you break down anything you loot into Replication Matter which can then be used to "print" or replicate a large assortment of food and drink items whenever you need them. This gives you something useful to do with all that clutter you cannot help collecting (if you are at all like me), while also providing convenient and reliable access to useful food items wherever you are. Put one in your outpost and never dread having to cook for guests! Or install one on your ship and ensure that whatever world your journey may take you to, and whatever challenges you might face along the way, you and your crew will never do so on an empty stomach again. :)

General details:

  • Food Printer can be found under the Miscellaneous section of the outpost/ship decoration menu, or randomly out in the galaxy.
  • Food menus include Classic Meals containing all buff foods you can normally buy from vendors, Packaged Foods with a large selection of items you typically find as clutter in the world, Produce which contains all the basic fruits and vegetables, and Crafted Foods which contains all the player craftable food items (albeit for double their normal base value).
  • Drink menus are separated into Alcoholic and Non-Alcoholic sections and each have a large selection including all significant buff items.
  • Matter conversion is based on a general (1/8 item base value) + (200 * item weight) calculation.
  • Game Options included to allow fine-tuning the conversion weights of price, mass, and weapon/armor conversion.
  • 0 weight 0 mass items like data slates are protected and automatically returned if attempting to convert them.
  • You can back out of any menu and get all deposited items back, and there are ample warnings and tutorials seamlessly included.
  • All purchase selections are dynamically populated using Form Lists making it easy to create patch mods to add custom food to the lists at a later time.
  • An optional Shattered Space patch is available as a free dependency mod, which adds DLC foods to the correct Food Printer lists.

If you need to reach me to report an issue or provide feedback you can visit my Discord: https://discord.gg/w4dhKFAa6j

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