Proving - Starborn Trials
By Gothos25
Community Rating
Proving - Starborn Trials
Forge your legend across the stars. Proving - Starborn Trials is a creation for Starfield that revolutionizes the New Game+ experience. The goal is to make each journey into a new universe a unique and rewarding challenge, incentivizing different playstyles and building a truly powerful character over time.
How It Works
The cycle is simple but profound. Each time you begin a New Game+, you will be presented with a choice:
- Choose a Trial: Select one of the unique Starborn Trials. This choice will grant you a powerful buff but also saddle you with a significant debuff, shaping your entire playthrough.
- Overcome the Challenge: To master the trial, you must complete its specific objective. This could be anything from amassing a fortune to achieving a certain number of stealth kills.
- Claim Your Power: Upon completing the challenge, the debuff is permanently removed for that playthrough, and the powerful buff becomes a permanent part of your character's abilities for all future journeys through the multiverse.
The Trials
Choose your path, Starborn. Your trials await.
Wealth
- Buff: Better prices and more credits for trading.
- Debuff: 25% less O2 while you have under 100,000 credits.
- Challenge: Accumulate one million credits.
Melee
- Buff: Blocking and power attacking will knock back enemies.
- Debuff: Guns deal 25% less damage.
- Challenge: Kill one hundred humans with melee attacks.
Explosives
- Buff: Explosives freeze enemies in place.
- Debuff: Guns and melee attacks deal 25% less damage.
- Challenge: Kill one hundred humans with explosives.
Diplomacy
- Buff: A successful speech check gives a 15% bonus to your health for one in-game day.
- Debuff: You take 25% more damage from all sources.
- Challenge: Successfully pass 25 speech checks.
Discovery
- Buff: Discovering a new location instantly refills your Health, O2, and Star-power.
- Debuff: If you go a full in-game day without discovering a new location, you will lose O2.
- Challenge: Discover one hundred locations.
Companions
- Buff: Your companions gain regenerating health.
- Debuff: You deal 20% less damage.
- Challenge: Complete all four main companion quests.
Piloting
- Buff: Vastly increased ship maneuverability.
- Debuff: You take 25% more damage while on the ground (not in your ship).
- Challenge: Destroy 100 ships.
Stealth
- Buff: Sneak attacks will slow any enemies that survive the initial hit.
- Debuff: You take 25% more damage from all sources.
- Challenge: Achieve one hundred stealth kills on humans.
Theft
- Buff: Stealing an item gives you a 10-point star-power bonus for one in-game day.
- Debuff: If you go a full in-game day without stealing, you will lose O2.
- Challenge: Steal 100 items.
Piracy
- Buff: Committing an act of piracy gives you a 20% health bonus for one in-game day.
- Debuff: If you go a full in-game day without committing piracy, you will lose O2.
- Challenge: Rob 50 ships.
Why It Works
The idea behind Proving is to make each NG+ a unique experience. Is the game getting stale? Jump through the Unity and find yourself doing a melee run now, or managing a small industrial empire. This creation incentivizes all characters to see all the game has to offer, as well as adding a sense of progression through the NG+ cycles that isn't just small buffs to your existing powers.
Compatibility
This creation is load order neutral, working with any combination of other creations. It will work with both existing save games and new ones. Let me know if there are any other challenges you would like me to add or updates I could make. You can contact me on Discord: https://discord.gg/sHr64cMrcf
Release notes
Xbox
-
1.0.6== Describe this release ==
Fixed a bug where Trackers Alliance missions cause the scripting engine to overload while the melee buff is active. -
1.0.5== Describe this release ==
PlayStation release -
1.0.4== Describe this release ==
Fixed Grav Wave and Sunless Space not appearing in the powers menu. -
1.0.3== Describe this release ==
Description now updates every ten seconds -
1.00== Describe this release ==
-
1.0.1== Describe this release ==
Fixed a bug causing lags while saving -
1.0.2== Describe this release ==
Added descriptions in the active effects tab.
Playstation
-
1.0.6== Describe this release ==
Fixed a bug where Trackers Alliance missions cause the scripting engine to overload while the melee buff is active. -
1.0.5== Describe this release ==
PlayStation release
PC
-
1.0.6== Describe this release ==
Fixed a bug where Trackers Alliance missions cause the scripting engine to overload while the melee buff is active. -
1.0.5== Describe this release ==
PlayStation release -
1.0.4== Describe this release ==
Fixed Grav Wave and Sunless Space not appearing in the powers menu. -
1.0.3== Describe this release ==
Description now updates every ten seconds -
1.00== Describe this release ==
-
1.0.1== Describe this release ==
Fixed a bug causing lags while saving -
1.0.2== Describe this release ==
Added descriptions in the active effects tab.
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