Exigent Circumstances: Faction Invasion
By Khylarin
Required mods
Install these creations before using this mod on Bethesda.net.
Community Rating
Updated for Free Lanes and PS5. --All Scythes now drop Quantum Essence when defeated (NOT boarding).
This is a content patch for Exigent Circumstances: Starborn This mods gives you the option to have the Forsaken invade the fleets of enemy factions, making for extremely challenging space combat. The Forsaken Scythe is a Starborn variant, like Scimitar, and almost as powerful as Scimitar.
What makes these battles, outside of the raw difficulty of the Scythe, is that you can now board and takeover this Starborn variant, if you dare! The Forsaken Scythe has an extremely powerful Forsaken Starborn onboard, and each ship has its own AI Robot crew member...these robots have all the powers and abilities of an actual Forsaken enemy!
If that isn't enough of a challenge, each Scythe has 6 extremely powerful particle turrets onboard, that can kill even the most powerful Starborn in a matter of seconds.
After defeating the turrets, the Forsaken, and the Ship's pilot robot, you can claim the Scythe variant for yourself, to sell, or to add to your fleet. Because these ships are not usable by non Starborn, selling them to ship services will give you very little...BUT if you happen to have a way to salvage these ships, the payoff can be quite high!
The number of Forsaken Scythe variants can be controlled via game play options, from 1-6 total (giving increased experience!). Be careful though, without a fleet to watch your back, having a random encounter with 2 Scythes is extremely difficult, and if you encounter 3, it is almost certain death. Of course, the ship variants you find in space can be completely random, but with more Forsaken ships in the pool, the more likely these difficult encounters become.
Release notes
Xbox
-
1.1PS5 and Free Lanes update
-
1.00== Describe this release ==
Playstation
-
1.1PS5 and Free Lanes update
PC
-
1.1PS5 and Free Lanes update
-
1.00== Describe this release ==
Explore more Starfield creations for Ships. Browse all Ships mods →
SKEA
SKEA is the place to be for your original decoration needs. More then 8.000 unique buildables are waiting for you to use in your ships, outposts and homes.
TSS Eternis - Va'Ruun Covert Ops Frigate (Ship Vendor Framework)
Introducing the "TSS Eternis" a covert ops frigate built by the Va'Ruun to hunt down heretics who escaped into the Settled Systems.
Quest Locked Ship Modules
Makes available various ship parts that are locked behind quests
Upgraded Frontier
Simply an upgraded standard start ship Frontier. More powerfull ship from start.
TN's Class Warfare
Class Warfare aims to add meaningful changes to the different ship classes so that M and C class ships are much more tanky and slow, while A class ships are much more nimble.
Mercury Atelier Ship Habs Vol.2
Mercury Atelier Themed Ship Habs are designed by an Old-Earth designer group from parallel universe “Mercurius”, who brings creative visual language for spaceship modules.
Explore more Starfield creations for Gameplay. Browse all Gameplay mods →
Craftable Gear Upgrade Modules
Build upgrade modules for ranged weapons, melee weapons and spacesuit defenses at the industrial workbench.
Dead Man's Slate
Rare slates on hostile humans reveal level-aware cache routes. Tune drop frequency and reward rarity in Gameplay Options.
Galaxy Colonized
Galaxy Colonized overhauls planetary surface POI density and adds new Cave Encounters.
BNW Declared Contraband - Lawful Turn-In
Changes UC and Freestar Collective declared contraband from a base value of 5,000 credits to 100 credits.
Quest Locked Ship Modules
Makes available various ship parts that are locked behind quests