Hawkmoon - Exotic Handcannon
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Hawkmoon - the Exotic handcannon from Destiny 2, now in Starfield!
To see Hawkmoon in action, see https://youtu.be/5ZSQE6AAT7k or search "Hawkmoon - Starfield Mod Showcase" on youtube (you can view it from the gallery of this mod if you use the creation website)
If you are on XBoX and have texture issues, make sure you have updated to 1.01 version or above Thank you /u/JoshThomas892 for pointing out thie issue This is a near 1:1 recreation, including:
- Model and textures
- Equipping and firing sound
- Unique holo dot iron sight
- Rare, Legendary and exclusive Exotic perk
Alloy Magazine
- Faster reload when the magazine is empty.
- 20% reload time reduction. Reloading Hawkmoon without this perk takes 2.74s, exactly as in Destiny 2.
Rangefinder
- Aiming this weapon improves its effective range.
- +10% range when using iron sight. Does not magnify when aiming though.
Paracasual Shot
This is an Exotic perk exclusive to Hawkmoon in Destiny 2, faithfully recreated in this mod.
- Precision shots grant stacks of Paracasual Charge.The final round deals +100% damage with each stack. Stowing Hawkmoon on the last round or reloading removes all stacks.
- Precision shot means headshot on a humanoid enemy, robot or some species of wildlife. Crits also count as Precision shots for balance reason.
- In Destiny 2, Hawkmoon gains nonlinear bonus up to +1730% damage at 7 stacks, which is an overkill in Starfield. It is changed to a fixed +100% per stack, up to +700% at 7 stacks.
- There is a visual and audio cue when gaining the first stack of Paracasual Charge.
Weapon Customization
The default damage of Hawkmoon is 90. You can go to any weapon workbench and change the damage modifier up to +100% and down to -90% to compensate for your progression and difficulty setting.
How to acquire
Craft at any industrial workbench for 5000 credits. I know you probably want to get Hawkmoon right here and now, so there's no need to put it into a levelled list or trader inventory lol.
Known Issues
- Holo dot iron sight can be hard to spot in well-lit environment, especially under daylight in the wild.
- Holo dot will vanish when aiming at objects too far away. This is because the holo dot is implemented using the laser sight mechanics on MagShot, which has a distance limit on the dot particle.
- Aim and reload sound effects are reused from MagShot. Surprisingly, changing them would require reverse engineering the new animation system in Starfield and that's something too out of scope for this mod.
Installation
Simply activate the mod and go to any industrial workbench to craft the weapon for 5000 credits. Works with a new game or existing saves.
Uninstallation
Unequip Hawkmoon (make sure you have unequipped the weapon, not just holstered) Remove Hawkmoon.esm from your load order
Compatibility
Works with a new game or existing saves. The mod is standalone and should not conflict with other mods.
Mods used in screenshots:
Exo Playable Race Simple Cloaks Pathfinder Armor - Standalone Pathfinder Retextures Pathfinder Skins and Visor Tint Variants
Thanks
SesamePaste for Starfield Geometry Bridge maximusmaxie for Screen Archer Menu ElminsterAU et.al. for xEdit Bungie for Destiny 2 (I want my Red Wars campaign back!)
Nexusmods mirror
https://www.nexusmods.com/starfield/mods/12147
Contact me
If you have any suggestions or run into issues with this mod, contact me on Reddit u/ExoWarlock313
Release notes
PC
-
1.011.01
Fixed XBoX texture archive
No changes to PC version -
1.00Initial upload
Xbox
-
1.011.01
Fixed XBoX texture archive
No changes to PC version -
1.00Initial upload
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