Weapon Balance Revised
By Samuel1810
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Welcome to Weapon Balance Revised, part of the 'Starfield Revised' Series. Which aims to bring balance to our gameplay across the settled systems.
What does this mod do? This mod aims to balance all vanilla weapons, so that the Grendel you found in Kreet labs is just as viable as the Magshear you picked up later on (Provided they're both the same quality level)
It also adds in missing weapon tiers to those that were missing it, such as the Equinox and Rattler.
Quality levels have been adjusted and you will find start to find all weapons in higher tiers at the exact same level. those levels being 20, 35 and 50.
Weapons accuracy has been tweaked, with weapons being much more accurate, at the expense of more recoil, with the goal of providing you with tighter gunplay.
Finally, weapon mods have been adjusted, meaning there's alot more flexibility in how you want to customise your guns.
How was the balancing worked out?
Balancing was calculated by DPS (duh), but mainly based off the weapons rate of fire and magazine count. since they're the biggest factors. some weapons traits have been adjusted to provide a more even playing field, while others, like the Beowulf now having a magazine count of 50, have been 'fixed'.
You can see a complete overview of all the weapon tweaks on the google spreadsheet found on the nexus page for this mod!
Early and mid game has also been taken into account this time, I've nerfed what used to be the high powered weapons and slightly buffed the previous low powered weapons. What this means is that early and mid game will not be trivial, you won't rinse through the game until you get to level 50.
Something doesn't feel right..
If you feel a weapon might be too strong/too weak, please post your thoughts in the comments, I'm always open to feedback, please provide me with good info on why you think said weapon/weapon mod might need changing.
If you find this mod has something which seems more of an error and it's NOT related to just something being weak/strong, please put it in the bug reports! It will be much easier for me to catch and rectify if you put it there rather than in the comments!
Thank you for all your support, if you enjoy this mod, or any of my others, then please endorse and/or leave a comment!
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Mod Information
- Published
- Jun 13, 2024
- Last Updated
- Oct 01, 2024
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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