GRiNDY Combat- A GRiNDTerra Combat Overhaul
By ItsmePaulieB
Combat Overhaul! Focusing on Locational Damage, Combat AI, Melee Priorities, and a more hardcore Combat Experience!
Community Rating
Locational Damage Changes the multiplier of damage to body parts. Headshots do most damage, and shots to the torso do less damage. Limbs take a little more damage with the most damage happening to feet and hands. Stronger headshots than vanilla (double in most cases)
Combat Overhaul Better recoil pattern for both player and AI. NPC view cone fixed to no longer see behind them. Better blocking and bashing for both player and NPC (melee) Minimum mine and grenade detonation time lowered a little bit. Activated more AI Brains allowed in combat to 300 Less combat dialogue. Not removing, but an increased amount of time before they repeat what they said before. It used to have a 5 second cooldown before they repeat themselves. This moved depending on situation a cooldown of 15 or 30 seconds. NO combat music. Find Combat Music Replacer Mod and load after but there is reason to this.
AI Overhaul Will use more grenades, especially when you are in cover or an unreachable spot. AI Prioritizes finding cover, moving to cover, suppressing and blind fire from cover, precision shots from cover, advancing through cover, and flanking using cover. AI Now also prioritizes saving its own life! Faster reaction times, will suppress you more while you are in cover. should react better to height differences. Will search and flee longer and farther. Use their boost packs to flee farther. Better NPC Stealth Reactions. Will use more actors in flanking and melee charges. Better AI using other AI teammates in problem solving. AI will chase you farther and through doors. Will flank out even farther than before.
And many more improvements that are hard to describe here!
Donation link! https://ko-fi.com/itsmepaulieb
To learn more about GRiNDTerra Mods visit my Nexus Mod Homepage Link or search GRiNDTerra Mods Homepage on Nexus https://www.nexusmods.com/starfield/mods/12307
Release notes
Xbox
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3.5Found some more settings i didnt notice, made some adjustments here and there. A LOT of little number tweaking just going to have to trust me.
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3fixed a bug
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2.5Lowered AI Perception a bit with some other detection changes to help make stealth more viable. Removed an extra health bonus to limbs i added when switching to locational damage. Number tweaks to make AI more intelligent. Added more bonuses to AI working in team and using cover. I like where this is now, may mark completed.
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2.0New Plugin who dis
Cleaned some numbers and hoped to help reduce distance AI will respond to you. Stealth should be more viable.
PC
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3.5Found some more settings i didnt notice, made some adjustments here and there. A LOT of little number tweaking just going to have to trust me.
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3fixed a bug
-
2.5Lowered AI Perception a bit with some other detection changes to help make stealth more viable. Removed an extra health bonus to limbs i added when switching to locational damage. Number tweaks to make AI more intelligent. Added more bonuses to AI working in team and using cover. I like where this is now, may mark completed.
-
2.0New Plugin who dis
Cleaned some numbers and hoped to help reduce distance AI will respond to you. Stealth should be more viable.
Xbox
-
3.5Found some more settings i didnt notice, made some adjustments here and there. A LOT of little number tweaking just going to have to trust me.
-
3fixed a bug
-
2.5Lowered AI Perception a bit with some other detection changes to help make stealth more viable. Removed an extra health bonus to limbs i added when switching to locational damage. Number tweaks to make AI more intelligent. Added more bonuses to AI working in team and using cover. I like where this is now, may mark completed.
-
2.0New Plugin who dis
Cleaned some numbers and hoped to help reduce distance AI will respond to you. Stealth should be more viable.
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Mod Information
- Published
- Sep 13, 2024
- Last Updated
- Jul 01, 2025
- Platforms
- PC, Xbox
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