GRiNDTerra Combat Overhaul
By ItsmePaulieB
Community Rating
Locational Damage
Humans- 4x Headshot damage, 1.5x damage against torso. Robots- NO BONUSES Creatures- 2x Headshot damage, 1.5x damage against torso. (Terrormorphs are unique at 1.25x Headshot 0.75x Torso)
NPC AI Overhaul
Changed how NPCs level are determined vs Player level.
- Easy-0.9x (Was 0.4x)
- Medium-1x (Was 0.7x)
- Hard-1.1x (Was 1x)
- Very Hard-1.25x (No Change)
NPCs will prioritize using and moving through cover, suppression, and teamwork.
The difference between untrained recruits and veteran soldiers has been improved from decision making to combat abilities to feel more unique.
NPCs will better evaluate the verticality of the combat situation.
NPCs value their lives more. NPCs can and will fall back using cover and suppressive fire. (Blind fire too!)
NPCs can flank, follow, search, and flee farther distances. NPCs will use more teammates in combat situations.
NPCs will react to the world better around them. Explosions, dead bodies, and gunfire will now alert enemy NPCs at a farther distance than before and can even chase you through doors!
NPCs have better reaction times and less idle or down time while in combat.
NPCs will use grenades more, but there is a slightly longer cooldown to reduce grenade spam.
Creature NPCs will take advantage of better strategies. Flyers prefer to stay flying, and melee creatures will use different types of strategies!
NPCs will handle themselves better in Melee in all types of situations. Both offensively and defensively!
NPCs have better memories and will not give up as fast.
Combat Changes and Tweaks
Turrets now have to reload.
Explosion radius' have been increased and can cause more damage! Explosive mines delay has been reduced.
NPC health bonus as well as the players endurance health bonus per level has been cut in half.
NPCs will be harder to sneak up on, but this mod does not "break" stealth gameplay. Just some tweaks to make it harder and more rewarding.
125 NPCs can be active in combat at the same time.
NPC Combat dialogue has a longer cooldown.
Compatibility
If using mods like Darkstar, Ascension, Red Dog, whatever this is still compatible with everything! Load order just dictates which if any conflicting changes have priority.
(DO NOT use with GRiNDTerra Hardcore Combat) * See creations link for more details
Recommended Mods
Manticore Tactical Combat Overhaul - by S1nderion (This would be the PERFECT pairing for GRiNDTerra Combat Overhaul, highly recommended!)
To learn more about GRiNDTerra Mods visit my Homepage https://www.nexusmods.com/starfield/mods/12307
Buy me a coffee! https://ko-fi.com/itsmepaulieb
0% use of AI. 100% Human labor and ideals!
Release notes
Playstation
-
5Changed locational damage formula. Updated how leveled NPCs level to player. Vanilla was easy .4 - 1.25 very hard with several large leaps for inbetween. Now it is at .9 for easy going up by .1 to very hard at 1.25 (very hard gets extra .5)
-
4A HUGE UPDATE!! Really! No longer removes combat music. A lot of tweaking and new additional settings. New changes to the default combat styles of all NPCs.
PC
-
5Changed locational damage formula. Updated how leveled NPCs level to player. Vanilla was easy .4 - 1.25 very hard with several large leaps for inbetween. Now it is at .9 for easy going up by .1 to very hard at 1.25 (very hard gets extra .5)
-
4A HUGE UPDATE!! Really! No longer removes combat music. A lot of tweaking and new additional settings. New changes to the default combat styles of all NPCs.
-
3.5Found some more settings i didnt notice, made some adjustments here and there. A LOT of little number tweaking just going to have to trust me.
-
3fixed a bug
-
2.5Lowered AI Perception a bit with some other detection changes to help make stealth more viable. Removed an extra health bonus to limbs i added when switching to locational damage. Number tweaks to make AI more intelligent. Added more bonuses to AI working in team and using cover. I like where this is now, may mark completed.
-
2.0New Plugin who dis
Cleaned some numbers and hoped to help reduce distance AI will respond to you. Stealth should be more viable.
Xbox
-
5Changed locational damage formula. Updated how leveled NPCs level to player. Vanilla was easy .4 - 1.25 very hard with several large leaps for inbetween. Now it is at .9 for easy going up by .1 to very hard at 1.25 (very hard gets extra .5)
-
4A HUGE UPDATE!! Really! No longer removes combat music. A lot of tweaking and new additional settings. New changes to the default combat styles of all NPCs.
-
3.5Found some more settings i didnt notice, made some adjustments here and there. A LOT of little number tweaking just going to have to trust me.
-
3fixed a bug
-
2.5Lowered AI Perception a bit with some other detection changes to help make stealth more viable. Removed an extra health bonus to limbs i added when switching to locational damage. Number tweaks to make AI more intelligent. Added more bonuses to AI working in team and using cover. I like where this is now, may mark completed.
-
2.0New Plugin who dis
Cleaned some numbers and hoped to help reduce distance AI will respond to you. Stealth should be more viable.
Additional Screenshots Available
This mod has 2 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
By ItsmePaulieB • 11 months ago
Animals! Changes the way animals are placed and behave on all planets to feel more realistic and less chaotic!
By ItsmePaulieB • 2 years ago
Diversify your Universe with Juveniles and Monsters! Random Sizes for Creatures!
By Gothos25 • 2 years ago
This mod revamps Starfield's gameplay by removing all level scaling and adjusting combat for a challenging yet balanced experience.
By Vollmetal • 2 years ago
A comprehensive skill overhaul aiming to make the game's skill system more cohesive and interesting.
Quick Actions
Your Rating
Sign in to rate and review this mod—your vote helps the community.
Community Rating
Mod Information
- Published
- Sep 13, 2024
- Last Updated
- Jul 31, 2026
- Platforms
- Playstation, PC, Xbox
Search Mods
More by ItsmePaulieB