GRiNDTerra Combat Overhaul

GRiNDTerra Combat Overhaul

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Locational Damage

Humans- 4x Headshot damage, 1.5x damage against torso. Robots- NO BONUSES Creatures- 2x Headshot damage, 1.5x damage against torso. (Terrormorphs are unique at 1.25x Headshot 0.75x Torso)


NPC AI Overhaul

Changed how NPCs level are determined vs Player level.

  • Easy-0.9x (Was 0.4x)
  • Medium-1x (Was 0.7x)
  • Hard-1.1x (Was 1x)
  • Very Hard-1.25x (No Change)

NPCs will prioritize using and moving through cover, suppression, and teamwork.

The difference between untrained recruits and veteran soldiers has been improved from decision making to combat abilities to feel more unique.

NPCs will better evaluate the verticality of the combat situation.

NPCs value their lives more. NPCs can and will fall back using cover and suppressive fire. (Blind fire too!)

NPCs can flank, follow, search, and flee farther distances. NPCs will use more teammates in combat situations.

NPCs will react to the world better around them. Explosions, dead bodies, and gunfire will now alert enemy NPCs at a farther distance than before and can even chase you through doors!

NPCs have better reaction times and less idle or down time while in combat.

NPCs will use grenades more, but there is a slightly longer cooldown to reduce grenade spam.

Creature NPCs will take advantage of better strategies. Flyers prefer to stay flying, and melee creatures will use different types of strategies!

NPCs will handle themselves better in Melee in all types of situations. Both offensively and defensively!

NPCs have better memories and will not give up as fast.


Combat Changes and Tweaks

Turrets now have to reload.

Explosion radius' have been increased and can cause more damage! Explosive mines delay has been reduced.

NPC health bonus as well as the players endurance health bonus per level has been cut in half.

NPCs will be harder to sneak up on, but this mod does not "break" stealth gameplay. Just some tweaks to make it harder and more rewarding.

125 NPCs can be active in combat at the same time.

NPC Combat dialogue has a longer cooldown.


Compatibility

If using mods like Darkstar, Ascension, Red Dog, whatever this is still compatible with everything! Load order just dictates which if any conflicting changes have priority.

(DO NOT use with GRiNDTerra Hardcore Combat) * See creations link for more details

Recommended Mods

Manticore Tactical Combat Overhaul - by S1nderion (This would be the PERFECT pairing for GRiNDTerra Combat Overhaul, highly recommended!)


To learn more about GRiNDTerra Mods visit my Homepage https://www.nexusmods.com/starfield/mods/12307

Buy me a coffee! https://ko-fi.com/itsmepaulieb

0% use of AI. 100% Human labor and ideals!

Additional Screenshots Available

This mod has 2 additional screenshots available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

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Mod Information

Published
Sep 13, 2024
Last Updated
Jul 31, 2026
Platforms
Playstation, PC, Xbox

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