Starfield Mods
Browse and discover mods from Bethesda's Creation Club
By cyberpsyche • 22 hours ago
Reduces the rattling noises in Nova Galactic and HopeTech cockpits by mapping them to the Stroud Eklund sound set.
By ItsmePaulieB • 1 week ago
A fantastical re-imagining of the biomes in the Starfield Universe! Great for a NG+ Not for a first ever playthrough. (See Vanilla Biomes Enhanced)
By ItsmePaulieB • 2 weeks ago
Enjoy the beauty of the Starfield with Enhanced Biomes! Random tree and shrub sizing, denser forests, sandier deserts, less and easier to manage rocks, and an all new Fauna system!
By paulbrock • 2 weeks ago
Allows POI Cooldown and Unique POI Names to be run together
By paulbrock • 2 weeks ago
Renames POIs so they all have a unique name, aiding discovery and exploration.
By DocVanguardVoyager • 3 weeks ago
Because the Vanguard often operate far beyond the reach of standard UC patrol routes, it makes sense that they’d maintain small, semi‑permanent supply stations scattered across the fringe. These serve...
By FrenchGentleman • 3 weeks ago
A complete overhaul of Outland in New Atlantis, transforming it into a spacious, lore-friendly expedition boutique worthy of the United Colonies.
By FrenchGentleman • 3 weeks ago
This version is intended for users of the Faction Requisition Kiosks mod.
By FrenchGentleman • 1 month ago
A complete overhaul of HOPETOWN and the PIT STOP, adding population, atmosphere, and believable industrial life to Hopetech’s hub.
By FrenchGentleman • 1 month ago
Reworks the UC Distribution Center into an active, staffed logistics hub at the heart of New Atlantis.
By -Ruainn • 1 month ago
Adds variations of unique Varuunkai weathers with ground fog. The fog is pinkish purple and, apparently, drastically changes color depending on the planet's lighting. Requires Shattered Space.
By PilgrimCreations • 1 month ago
Crew Variety Adds 20 new faces to the hireable crew and civilians where possible
By TheOGTennessee • 2 months ago
A mod first released on my Discord, this mod modifies the biome map on Earth, giving Earth 5 biomes, dead trees, dried up oceans, and the remains of polar ice caps.
By halrixx • 2 months ago
Improve water visuals across the entire game, with improvements being especially noticeable in New Atlantis.
By Checker90 • 2 months ago
Akila City Rises – Enhanced transforms Akila City and its surrounding areas into a larger, more immersive, and evolving urban experience.
By Gamerroundup • 2 months ago
Wherever you land, you’re stepping into an active warzone. Trade Authority convoys under siege. Every encounter and POI feels different.
By SkyBorik • 2 months ago
A mod that restores objects removed for performance.
By halrixx • 2 months ago
This mod converts 74 vanilla objects into breakable items, turning decorative props into interactive elements that enhance combat and environmental immersion.
By youngneil1 • 2 months ago
Every universe plays differently. Each star system and planet have a unique selection of deactivated player skills. Rerolled and optionally increased each NG+. Adapt to survive.
By ItsmePaulieB • 3 months ago
Adds a new lower minimum and higher maximum size to as many Creatures and Robots as possible. Diversify your Universe with Juveniles and Monsters!
By Mac_Aniak • 3 months ago
Mac Tec - Ship Habs II A collection of Huge Ship Hab Modules to use in shipbuilder . The Habs come in diverent sizes from 2x3x2 to 3x3x3 most of them are unfurnished .Some Habs come with switchable...
By bhurnie • 3 months ago
No more worrying about just how fast that beeping is - get notifications when your suit protection drops to 50%, 20% and 5%.
By RabbitDoesStuff • 3 months ago
Rabbit’s REAL LIGHTS STARFIELD is a massive atmosphere overhaul that rebuilds Starfield’s locations and light level design from the ground up & adds lore-friendly quests & objects
By Checker90 • 3 months ago
A subtle visual overhaul for major city starports. Adds and improves landing zone banners, welcome signs, and atmosphere-enhancing details.