Landing Map Markers
By xtcrefugee
Community Rating
STARFIELD 1.16.236.0 UPDATE (FREE LANES) COMPATIBILITY This mod is now largely redundant as Bethesda has added a new option in accessibility to always play the landing animation. However, for those who wish to keep it installed (at least until their next NG+) it's now been updated to support arriving at planets in cruise mode. No changes to the Shattered Space addon are necessary. As a scripted mod I don't recommend you remove this until you're about to start a new game, if you don't want the markers appearing any more they can be disabled in Gameplay Options.
DESCRIPTION This mod adds a map marker for certain locations, only visible while you're in orbit, which triggers the full animated landing sequence for your ship each time you land. There have been various approaches to enabling animated landings in Starfield since launch, my aim with this one was to make it optional (the existing city/settlement marker is untouched and still usable for normal fast travel) without adding too much marker clutter to already busy landing zones; the "Land at ..." markers only show when you're in orbit of a supported location. This doesn't mess with any existing markers or quests at all, doesn't require a new game, and the added markers themselves can be disabled in gameplay options.
19 locations are currently supported including the major settlements: New Atlantis, HopeTown, Red Mile, Akila City, Paradiso, Neon, Cydonia, New Homestead, Gagarin Landing, The Eleos Retreat, Vectera Argos Extractors Outpost, Vlad's Villa, Dream Home, 1-Of-A-Kind Salvage, Crucible, Waggoner Farm, Londinion and the research lab on Kreet. The separate Shattered Space addon adds Dazra.
The "Land at" marker will always show as undiscovered, and must be activated from the planet view, see images/video for an example.
COMPATIBILITY AND LOAD ORDER If you're using my City Interior Map Markers mod (and/or the Akila addon), Landing Map Markers will need to go below that in your load order for the landing animation to play at cities where both mods add markers.
CREDITS This mod is from my "xtcrefugee's miscellaneous small mods" collection on Nexus Mods, and was recently requested for Xbox, so is being uploaded here as well. Thanks to NeoKingArthur and DaveHedgehog for location suggestions, testing and feedback. NeoKingArthur has released their own solution for this as well, Always Play Landing Animations (APLA), which alters the vanilla markers instead, so be sure to check that out.
Release notes
Xbox
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1.2Updated to support arriving at planets in cruise mode.
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1.1The same as version 1.1 on Nexus Mods in "xtcrefugee's miscellaneous small mods"
PC
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1.2Updated to support arriving at planets in cruise mode.
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1.1The same as version 1.1 on Nexus Mods in "xtcrefugee's miscellaneous small mods"
Additional Screenshots Available
This mod has 3 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Dec 28, 2025
- Last Updated
- Apr 17, 2026
- Platforms
- PC, Xbox
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