Hide Or Show Current Map Marker
By xtcrefugee
Community Rating
DESCRIPTION This is a slate you can use to hide or unhide various map markers from the starmap. "Landing area" markers are created when you first land on a new planet tile. Some people are annoyed by these, particularly when they're on the same tile as an outpost. Read the "Hide/Show Current Map Marker" slate when you're in your ship, and landed at a landing area marker that you'd like to change. Hidden markers will remain visible on the surface map.
In addition to landing area markers, the slate can also be used to show or hide map markers for most Points Of Interest (POIs). To use the slate in POI mode, use it when outside of your ship instead, and it will search for the map marker nearest to you (if it's within 500 metres) and tell you its name and location. You will only be able to alter dynamic, generated POI markers, not static ones that belong to the named cities and settlements. You will also not be able to alter a marker if it is linked to one of your outposts, such as a landing area being used nearby or your beacon's marker. This restriction can be removed in Gameplay Options, but do so with caution!
Hiding a marker is just cosmetic, the marker is being set as not visible from the starmap rather than being disabled, so the game's own cleanup of landing areas when you have landed in more than 5 locations on a planet still applies. You can also choose to show a marker that was not previously visible on the starmap if you wish. See the video for a demo.
You can craft the slate at an industrial workbench.
This is from my "xtcrefugee's miscellaneous small mods" collection on Nexus Mods, I can be reached there.
Release notes
Xbox
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2Initial Creations release, the same as version 2 in **xtcrefugee's miscellaneous small mods** on Nexus Mods.
Playstation
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2Initial Creations release, the same as version 2 in **xtcrefugee's miscellaneous small mods** on Nexus Mods.
PC
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2Initial Creations release, the same as version 2 in **xtcrefugee's miscellaneous small mods** on Nexus Mods.
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