Modular Outposts: Argos Extractors
By Miss_o
Community Rating
This mod adds a selection of furnished and unfurnished habs, landing pads, structural pieces, utilities, and decoration objects to the outpost build menu, allowing you to build your terrestrial bases the same way you already build your ships.
This set has an Argos mining theme to create a lore friendly compounds for all your inorganic resource outposts
9 new Habs come furnished and unfurnished
Furnished versions feature the following
- Provisioners hab: Fully functional trader who sells a wide variety of minerals, mining gear for your crew, and has a slightly expanded credit pool so you can sell on your goods
- Living Quarters hab: Terabrew Vending machine, working kitchen, 3 infinite storage chests, 6 beds for crew with 4 different decoration options you can scroll through altering clutter layout so you can build multiple versions of this have and each will be unique
- Armory: Functional suit assembly armor bench, workshop weapon bench, custom weapon and armor displays for your favorite gear
- All in One Tower: Med bay with functional research terminal, functional pharmaceutical lab, Living quarters, gym with useable equipment for NPCs, unlimited storage chests, Vending machines, working kitchen, optional balconies
- Operations: Hacked Mission board offering missions from multiple factions such as UC, Rangers, and TA, as well as generic local bounties and jobs, bounty clearance terminal, nav console working drinking fountain, vending machine, unlimited storage chests
- Player Apartment: Rock collection gallery to display your minerals, armor displays, playable mood music, unlimited storage, working kitchen, optional balcony
All the habs are fully navmeshed. Furnished versions have NPC animation markers and ambient sound to make them feel more alive
New Landing Pads and Cargo Links
All 4 new landing pads feature 2 click foundation placement so you can choose the height you want to set them at, plus custom rocky landscaping foundations making them blend with the environment no matter how tall
Large ship builder pad and small landing pad have working Trade Authority kiosks
Structural Pieces:
- Long hallway with windows, argos colorway small hallway piece and matching airlock
- Loading Deck with Increased custom Solid, Liquid, Gas, and Wearhouse storage for resources that can be connected to extractors and builders, working industrial bench
Misc Items:
- New themed crew station, and small deployment deck crew station that can be placed on desks or table tops wherever you want your crew to go
- Buildable version of the hacked mission board
- Buildable versions of the 2 working water coolers
Buildable Displays:
3 sizes of the mineral display stands to show off your rock collection anywhere
Decoration items:
Adds multiple exterior and interior decor items such as mining barriers, large crate stacks, suit assembly and crane parts, mining carts, heavy machinery, mining posters, wall decor,and buildable geology like crystals with fog effects
:: Update 1.2 ::
This update contains improved NPC pathing inside the habs, a number of bug fixes, and adds the following new features…
New Habs:
- Utility corridor hab: Contains industrial workbench, and resource storage like the loading deck, but indoors to make selling to the provisioner quicker and easier
- Utility pod: This hab has no foundations and can be built on the Argos landing pads to connect outpost structures to the landing pad
- Small half sized hab: Furnished version offers a premade additional bathroom, that can be added to any hab, plus empty version you can decorate for additional crew quarters and more
Structural Pieces:
- New Long Hallway
- Exterior doors as an alternative to the airlocks for outposts on breathable planets
- Door with balcony add-on
- Airlock connector for use with open utility pod on non breathable planets
- Interior doors for in-between habs and corridor pieces
- External building decor such as Argos themed solar panels and fuel pods
- New extra large window option added to the empty “basic” habs
Improvements
- Greatly improved pathing of NPCs inside the habs. These changes may not be retroactive and require a hab to be rebuilt for the changes to be felt.
- Decor items now moved to their own tab
- All in one hab now has functioning doctor vendor in the med bay
- Shop hab provisioner has expanded inventory and credit pool
- Fixed an issue where custom crew stations previously added by this mod could cause pathing issues for NPCs. I recommend rebuilding any previously built custom Argos crew stations
New items available through the provisioner found in the furnished shop hab.
- Argos themed space suit with better protection stats than the vanilla mining suit set
- Argos utility tanktop outfit
- Argos themed dust mask which adds some environmental protection
- Collectible Argos mug
Lighting irregularities between habs built prior to version 1.2 can be fixed by cycling through wall variants in build mode. This issue proved unavoidable in order improve NPC pathing through doorways. I sincerely apologize for any inconvenience caused
If you have any problems or feedback you can reach me on Discord at https://discord.gg/87gfymc7pn I can also be found on YouTube at www.Youtube.com/@MissOPlays
Release notes
Xbox
-
1.4Fixes the following issues: Foundation left behind after moving Ops hab which could cause crashing. Restores the furnished loading deck to build menu. Fixes a crash that could occur when moving crew station. Fixes deployment deck crew station only adding one crew slot to an outpost.
Adds the following items: New buildable hallway junction piece, new versions of loading decks with doors instead of airlocks for breathable atmospheres, new buildable stand alone storage options for outpost resources, new and improved buildable lighting, new and improved buildable interior doors. -
1.00== Describe this release ==
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1.3Fixed an issue where the furnished Ops Hab had the wrong wall on the 2nd floor, fixed an issue where the posters in the Shop Hab were floating off the wall
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1.35Updated archives
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1.2Improves NPC pathing, fixes bug where custom Argos crew stations caused NPC behaviour problems, fixes cargo pad stairs.
Adds new habs, decor items, structural pieces, doctor vendor, Argos Space Suit, outfit, dust mask, and mug -
1.18xbox testing
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1.17xbox testing
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1.16xbox testing
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1.15xbox testing
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1.14xbox testing
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1.13xbox testing
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1.12xbox testing
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1.11xbox testing
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1.10xbox testing
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1.09xbox testing
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1.08Fixes an issue which could cause the game to crash when attempting to enter build mode after disabling the mod mid playthrough. Fixes an issue where player could take environmental damage moving between habs. Adds new items to the decor selection. Moves the ship builder terminal on the large landing pad to be up next to the Trade Authority terminal for easier access
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1.07Fixed an issue where the shutters in the Furnished Apartment hab were duplicated and wouldn't open correctly
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0.00xbox testing
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1.06This update removes BlueprintShips-Starfield.esm as a parent master, adds new items to the buildable decor selection, fixes an issue where airlocks would not snap to the front of the empty ops hab, and replaces the switch for the downstairs empty ops hab blinds that was previously missing
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1.05Fixed an issue where crew stations counted against cargo link build limits, fixed issue where infinite storage would reset, fixed issue where decorated walls in living quarters wouldn't delete
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1.04Fixed an issue where infinite storage chests would reset. Repositioned some misplaced furniture items in Furnished All in One tower. Fixed static cloth curtain on decorated Apartment balcony. Made some changes to layers and LOD in the furnished habs for easier rendering
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1.03Adjusted the point marker placement for the research station and weapons workbench
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1.02Fixed inconsistent workbench naming, and made the workbenches easier to use
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1.00xbox testing
-
1.01Fixed some typos and flickering in the all in one tower
Playstation
-
1.4Fixes the following issues: Foundation left behind after moving Ops hab which could cause crashing. Restores the furnished loading deck to build menu. Fixes a crash that could occur when moving crew station. Fixes deployment deck crew station only adding one crew slot to an outpost.
Adds the following items: New buildable hallway junction piece, new versions of loading decks with doors instead of airlocks for breathable atmospheres, new buildable stand alone storage options for outpost resources, new and improved buildable lighting, new and improved buildable interior doors. -
1.00== Describe this release ==
-
1.3Fixed an issue where the furnished Ops Hab had the wrong wall on the 2nd floor, fixed an issue where the posters in the Shop Hab were floating off the wall
-
1.35Updated archives
PC
-
1.4Fixes the following issues: Foundation left behind after moving Ops hab which could cause crashing. Restores the furnished loading deck to build menu. Fixes a crash that could occur when moving crew station. Fixes deployment deck crew station only adding one crew slot to an outpost.
Adds the following items: New buildable hallway junction piece, new versions of loading decks with doors instead of airlocks for breathable atmospheres, new buildable stand alone storage options for outpost resources, new and improved buildable lighting, new and improved buildable interior doors. -
1.00== Describe this release ==
-
1.3Fixed an issue where the furnished Ops Hab had the wrong wall on the 2nd floor, fixed an issue where the posters in the Shop Hab were floating off the wall
-
1.35Updated archives
-
1.2Improves NPC pathing, fixes bug where custom Argos crew stations caused NPC behaviour problems, fixes cargo pad stairs.
Adds new habs, decor items, structural pieces, doctor vendor, Argos Space Suit, outfit, dust mask, and mug -
1.18xbox testing
-
1.17xbox testing
-
1.16xbox testing
-
1.15xbox testing
-
1.14xbox testing
-
1.13xbox testing
-
1.12xbox testing
-
1.11xbox testing
-
1.10xbox testing
-
1.09xbox testing
-
1.08Fixes an issue which could cause the game to crash when attempting to enter build mode after disabling the mod mid playthrough. Fixes an issue where player could take environmental damage moving between habs. Adds new items to the decor selection. Moves the ship builder terminal on the large landing pad to be up next to the Trade Authority terminal for easier access
-
1.07Fixed an issue where the shutters in the Furnished Apartment hab were duplicated and wouldn't open correctly
-
0.00xbox testing
-
1.06This update removes BlueprintShips-Starfield.esm as a parent master, adds new items to the buildable decor selection, fixes an issue where airlocks would not snap to the front of the empty ops hab, and replaces the switch for the downstairs empty ops hab blinds that was previously missing
-
1.05Fixed an issue where crew stations counted against cargo link build limits, fixed issue where infinite storage would reset, fixed issue where decorated walls in living quarters wouldn't delete
-
1.04Fixed an issue where infinite storage chests would reset. Repositioned some misplaced furniture items in Furnished All in One tower. Fixed static cloth curtain on decorated Apartment balcony. Made some changes to layers and LOD in the furnished habs for easier rendering
-
1.03Adjusted the point marker placement for the research station and weapons workbench
-
1.02Fixed inconsistent workbench naming, and made the workbenches easier to use
-
1.00xbox testing
-
1.01Fixed some typos and flickering in the all in one tower
Community Photos (1)
Photos shared by users and linked to this mod.
Nemeria IV-a always provides some of the best shots in its swamp biomes. Just starting an outpost and testing some of the Argos Extractor modules.
By Ghastly Knight
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