Lakin-Ik - Achievement Friendly
By vmroche
Community Rating
Important: You need to have subtitles on, in order to read NPCs instructions on quests.
Lakin-Ik adds a new city to the Starfield game, with a Western/Akila style, located in [Zeta-Ophiuchi I](/starmap/zeta-ophiuchi-i), in the Zeta-Ophiuchi system.
Travel to Lakin-Ik and speak with the Mayor, Victor Balam, who will send you on a quest to recover a book for him. Open an account with LakinBank, and earn interests for the money you deposit in your savings account. Also, be elegible to make a loan from the bank, and buy a house or a custom made ship (OP). Help the people in town and gain Affinity points. Go to the cantina and listen to country music. Fight a base of pirates who have been assaulting the bank ships. You can even hire Crew members/Followers to help you out with all these tasks.
Lakin-Ik has 3 player homes that you can aquire during quests. Two are fully furnished and ome is unfurnished, for the player to decorate freely. It also has it's custom music for the bar area, the exterior and "La Casa de la [Luna](/starmap/luna)", a women's social club. There are 3 Crew members/Followers you can hire.
All the customized music played in this mod, was composed by @Veerloth, who also helped me make this mod, and gave full permission to use his music.
As always, there is a free version and an achievement friendly version (this one). The achievement version has some things that will come out on the free version, so if you do not want to support my mod, you can still get the free version and wait for the update to come out, which will make both mods the same. The reason for this Achievement Friendly version is to support my work on all my free mods and for those who care about achievements.
The Black Album wood barrels were created by @Mattell, and gave me his full permission to include them in this mod. The barrels without the Black Album logo, still use the geometries created by @Mattell.
I want to thank @Jenwin77, @Veerloth and @Mattell for their cooperation with the making of this mod. The 2 stories ship hab as well as the wood barrels, as mentioned before, were possible thanks to @Mattell's help. I also want to thank @DownfallNemesis and @ZeeOgre for their help with manipulating textures.
I also want to thank all those modders and those who have made instructional videos on modding tips, and the use of CK, and Bethesda for creating the CK, which has been a very useful tool for us modders.
If you wish to report a bug or comment about this mod, please find me at Discord at: https://discord.gg/xDHupeufA9
Release notes
Xbox
-
1.00== Describe this release ==
-
3.06• Changed the English way of calling a two level building; "Storey", for the American way of calling it; "Story".
• Added speakers to the Market, Bank and Casa de la Luna's ceilings.
• Added a hidden button to relocate enemies in farm if they get stuck or lost and can't be found.
• Added ambience music to the Bank.
• Very little improvement in rifle and Boostpack rewarded on the Dorberker Quest.
• Added makeup to some NPCs.
• Added Keyword for not allowing space combat when arriving to Lakin-Ik, The Mayan Cave, The Dorberker Farm and the Pirate Base. -
3.04• Added sound files compatible with PlayStation
• Moved to a quest, a script that had a loop attached to some XMarkers, causing the save to be corrupted if the mod was removed.
• Added a link to Discord for any issues or comments about this mod, for a quicker response.
Playstation
-
1.00== Describe this release ==
-
3.06• Changed the English way of calling a two level building; "Storey", for the American way of calling it; "Story".
• Added speakers to the Market, Bank and Casa de la Luna's ceilings.
• Added a hidden button to relocate enemies in farm if they get stuck or lost and can't be found.
• Added ambience music to the Bank.
• Very little improvement in rifle and Boostpack rewarded on the Dorberker Quest.
• Added makeup to some NPCs.
• Added Keyword for not allowing space combat when arriving to Lakin-Ik, The Mayan Cave, The Dorberker Farm and the Pirate Base.
PC
-
1.00== Describe this release ==
-
3.06• Changed the English way of calling a two level building; "Storey", for the American way of calling it; "Story".
• Added speakers to the Market, Bank and Casa de la Luna's ceilings.
• Added a hidden button to relocate enemies in farm if they get stuck or lost and can't be found.
• Added ambience music to the Bank.
• Very little improvement in rifle and Boostpack rewarded on the Dorberker Quest.
• Added makeup to some NPCs.
• Added Keyword for not allowing space combat when arriving to Lakin-Ik, The Mayan Cave, The Dorberker Farm and the Pirate Base. -
3.04• Added sound files compatible with PlayStation
• Moved to a quest, a script that had a loop attached to some XMarkers, causing the save to be corrupted if the mod was removed.
• Added a link to Discord for any issues or comments about this mod, for a quicker response.
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