Shopping List
By korodic
Community Rating
Shopping List is a Starfield quality-of-life add-on that lets your crew handle restocking runs automatically and gives you a quick way to trade with known vendors in person or from your shopping list, whenever you dock or land at a supported settlement. Place a Shopping List anywhere in your ship's interior, home, or outpost via build mode to get started.
How It Works
In vanilla Starfield
Keeping your supplies stocked means visiting every vendor yourself across a vast universe, which can be difficult to keep up with.
- No way to delegate purchasing to your crew.
- No consolidated view of which businesses you can trade with at a given settlement.
- Trading with a vendor always requires sitting through their dialogue first.
With Shopping List
Three features work together to take the tedium out of restocking:
- Auto-Purchase - When your ship lands or docks at a detected settlement, the Shopping List will automatically buy and store as many items from your list as it can afford and fit in your cargo, per your configured settings. Place an item in the container to register it; weapons and armor are held and returned when removed, all other items return the amount used to register them. Credit source, per-settlement spend cap, and other options are set in Game Options.
- Shopping List Trade - At any detected settlement, use the Trade interaction on the Shopping List to browse known local businesses and buy or sell directly.
- Vendor Trade - Supported vendors now have a direct Trade interaction, letting you skip their dialogue and get straight to business.
All Shopping List interactions (Trade (Vendor), Trade (Shopping List), and Scrap) are individually toggleable in Game Options.
Placement & Variants
Shopping Lists are available in build mode under the Miscellaneous tab with multiple variants to choose from. Compatible with ships, homes, and outposts.
Release notes
Playstation
-
2.1* New feature: Trading in person? A Trade interaction now available on supported vendors to skip dialogue and get right to business. Toggleable in Game Options.
* New feature: The Shopping List Trade interaction and Scrap interaction are now toggleable in Game Options.
* New feature: Debug menu now available at chem workbench when naked (to avoid crafting bench menu clutter). The Shopping List Manager Quest can be restarted, and the player/home ship location can be shown in debug messages.
* Changed Scrap feature to only show if the paper list is populated (detected by value and/or weight).
* Crumpled paper now gets thrown a bit more instead of just appearing on the paper itself.
* Shopping List container limit increased from 50.0 to 9999.0, so you will no longer be limited when adding multiple heavy items (like spacesuits) to your shopping list. -
2.0* New feature: DLC support! Shattered Space (Dazra) and Free Lanes (Anchorpoint) are now supported.
* Bug fix: The player's home ship OnLandingEvent will no longer occur multiple times per the same location (such as entering and exiting an interior in Akila).
* Script optimizations
* Updated Game Options descriptions.
PC
-
2.1* New feature: Trading in person? A Trade interaction now available on supported vendors to skip dialogue and get right to business. Toggleable in Game Options.
* New feature: The Shopping List Trade interaction and Scrap interaction are now toggleable in Game Options.
* New feature: Debug menu now available at chem workbench when naked (to avoid crafting bench menu clutter). The Shopping List Manager Quest can be restarted, and the player/home ship location can be shown in debug messages.
* Changed Scrap feature to only show if the paper list is populated (detected by value and/or weight).
* Crumpled paper now gets thrown a bit more instead of just appearing on the paper itself.
* Shopping List container limit increased from 50.0 to 9999.0, so you will no longer be limited when adding multiple heavy items (like spacesuits) to your shopping list. -
2.0* New feature: DLC support! Shattered Space (Dazra) and Free Lanes (Anchorpoint) are now supported.
* Bug fix: The player's home ship OnLandingEvent will no longer occur multiple times per the same location (such as entering and exiting an interior in Akila).
* Script optimizations
* Updated Game Options descriptions. -
1.2* Added patchless compatibility for Droppable Credits. Credits can now be placed into the Shopping List for the Credits Source feature.
-
1.1* New feature: Gameplay options added to support new purchase limit per item. This can be used in addition to the existing feature which limits purchases by the item type (as a safeguard to prevent potential overspending per landing). These new filters check your ship cargo to confirm how much you already have, so you can more easily maintain a minimum stock of items on your shopping list.
* New feature: You can now filter Resources separate from Junk items.
* Updated descriptions for Game Options for consistency. -
1.00Initial release.
Xbox
-
2.1* New feature: Trading in person? A Trade interaction now available on supported vendors to skip dialogue and get right to business. Toggleable in Game Options.
* New feature: The Shopping List Trade interaction and Scrap interaction are now toggleable in Game Options.
* New feature: Debug menu now available at chem workbench when naked (to avoid crafting bench menu clutter). The Shopping List Manager Quest can be restarted, and the player/home ship location can be shown in debug messages.
* Changed Scrap feature to only show if the paper list is populated (detected by value and/or weight).
* Crumpled paper now gets thrown a bit more instead of just appearing on the paper itself.
* Shopping List container limit increased from 50.0 to 9999.0, so you will no longer be limited when adding multiple heavy items (like spacesuits) to your shopping list. -
2.0* New feature: DLC support! Shattered Space (Dazra) and Free Lanes (Anchorpoint) are now supported.
* Bug fix: The player's home ship OnLandingEvent will no longer occur multiple times per the same location (such as entering and exiting an interior in Akila).
* Script optimizations
* Updated Game Options descriptions. -
1.2* Added patchless compatibility for Droppable Credits. Credits can now be placed into the Shopping List for the Credits Source feature.
-
1.1* New feature: Gameplay options added to support new purchase limit per item. This can be used in addition to the existing feature which limits purchases by the item type (as a safeguard to prevent potential overspending per landing). These new filters check your ship cargo to confirm how much you already have, so you can more easily maintain a minimum stock of items on your shopping list.
* New feature: You can now filter Resources separate from Junk items.
* Updated descriptions for Game Options for consistency. -
1.00Initial release.
Additional Screenshots Available
This mod has 6 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos (1)
STARFIELD - Best Food Vendors - Poultry - Spice & Other Resources #starfieldupdate
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Mod Information
- Published
- Oct 01, 2024
- Last Updated
- Jul 21, 2026
- Platforms
- Playstation, PC, Xbox
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