NG+ high level kit *Deprecated*
By Khylarin
Community Rating
Custom weapon, loads of resources. I only used vanilla assets for this mod so it won't conflict with any mods, and can be placed anywhere in your load order.
This mod is designed for a high level player who is playing the game on Extreme difficulty and likes to use a variety of difficulty enhancing mods and who wants to hit the ground running after going through the Unity.
-Includes an incredible, fully customized Varuun Inflictor--Exigency (see picture). Rifle can be crafted at a work bench, and has three quality tiers. The first is available at NG+1, second at NG+ 5, and third at NG+ 10. Custom burst fire mode (3 shots, tight grouping) Exigent Fury--consecutive hits increase damage, plus 50% haste Exigent Boon--3x ammo capacity, reduced fall damage while wielding Exigency Exigent Shattering--Shatters armor, lightweight build, increase damage while aiming
-Over 100 different resource materials tuned for the player who has already maxed out research-based mods (Darkstar, XenoMaster, etc..) and base game research.
-Astra, 65k starter credits, all the books for Earth locations, digipicks, and copies of the eight first edition books that you can sell at Sinclair's on Akila...now for 300k a piece instead of 2k.
-No more broken ankles! Drastically reduced chance for fall injuries. You still take damage (which is reduced by Exigency) But the days of carrying stacks of Immobilzers are over. This is a global change, so you do not need Exigency equipped for a lower change of ankle breaking (its about 5% from really high now) In this form, if you do break your ankle, you have been turned into stardust already.
Significantly buffed the payout for Crimson Fleet Questline please save before completing Legacy's END!!! This SHOULD payout 2,500,000 credits, if it does not, put this mod below any mod that may alter the Crimson Fleet Questline.
I think that's it! This is my first mod and I wanted to make something that keeps the game fun regardless of how long someone has been playing. You can find the crate outside on the roof of The Lodge (see picture). I removed the static rifle outside the Lodge in v.103 due to updating issues, but it can now be crafted.
I really love this game, and have been so inspired by Creators like Agd25, Ghostrider231, S1nderion, Shengokai, FlippingEggs, kinggath_creations and especially WykkydGaming-- thank you for your incredible mods!
Please enjoy and if you have any problems with the mod you can find me on Discord @khylarin
V.103 Removed rifle from bench, it is now craftable, with 3 versions, NG+1, NG+5, and NG+10. if there are any issues, please remove mod and redownload V.102 vastly reduced broken ankle/etc chance. V.101 Added Caesium, Stimulant to crate. Increased fall damage reduction from Exigency
Release notes
Xbox
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1.03Removed rifle from outdoor bench. It is now crafted item with 3 versions, NG+1, NG+5, and NG+10.
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1.02Fixed Mod naming issues. Sorry still learning!!
greatly reduced fall injury chance (sprains, broken bones etc) You still take damage from falling, just rarely break anything -
1.01V.101 Added Caesium, Stimulant to crate. Increased fall damage reduction from Exigency
-
1.00My first mod!
PC
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1.03Removed rifle from outdoor bench. It is now crafted item with 3 versions, NG+1, NG+5, and NG+10.
-
1.02Fixed Mod naming issues. Sorry still learning!!
greatly reduced fall injury chance (sprains, broken bones etc) You still take damage from falling, just rarely break anything -
1.01V.101 Added Caesium, Stimulant to crate. Increased fall damage reduction from Exigency
-
1.00My first mod!
Additional Screenshots Available
This mod has 2 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Sep 17, 2025
- Last Updated
- Sep 22, 2025
- Platforms
- PC, Xbox
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