Starfield Mods
Browse and discover mods from Bethesda's Creation Club
By xtcrefugee • 8 hours ago
Allows you to mute Sarah and Barrett's responses while being commanded.
By SixSigma • 1 day ago
A simple mod that provides minor buffs to full-auto fire and the early game weapons to bring them closer in-line with the meta weapons used on almost every playthrough.
By OldBard • 1 day ago
Stop being a prisoner to your own followers. Before you are close enough to collide with your followers they are sent right behind you. No collision changes, no issues.
By kinesthesia_ • 4 days ago
Send your enemies to their maker by throwing slippers at them. No, really. Throwable weapons in Starfield. Small master file.
By Chickenlord19 • 4 days ago
# Variable Progression Settings v1.0 Customize your character progression directly from Starfield's native Gameplay Settings menu. No external tools, no SFSE dependency, no config files. ## Feat...
By Neeher • 1 week ago
Simply adds your hands to the first person running animation with custom animation.
By Ketsugo • 2 weeks ago
This light ESM just changes the "Kid Stuff" trait's pistol reward to a certain new weapon to line up with Dad's dialogue about a "collectible revolver".
By NeroJoe • 2 weeks ago
This simple Creation brings many balancing changes to weapons an ammo.
By ItsmePaulieB • 2 weeks ago
Patch to combine Encounters! and Random Planetary Encounter System. Load Order details enclosed!
By ItsmePaulieB • 2 weeks ago
1.0 Adds 50+ Randomized Encounters broken down into three general groups. Natural Encounters, Combat Encounters, and Building Encounters. Achieve NG+ to unlock all possibilities!
By XmanStudiosYT • 2 weeks ago
Removes the contraband flag from smuggle routes and passport items in Crime Gameplay Additions.
By PhoenixWorks • 2 weeks ago
Are you a Frequent Unity flyer? One who makes the jump more than once a week? Well, we have some great news for you! Once you traverse to the lodge after awakening in your Guardian ship you will...
By JaRGNaR87 • 3 weeks ago
This mod adds new NPCs across Crimson Fleet, Varuun, Ecliptic Mercenaries, and Spacer factions . The 6 that are in images are some of my favorites, but there are 32 total.
By Heezdedjim • 3 weeks ago
Leveling in the hyperspace express lane.
By Yikoucheng • 3 weeks ago
Adds active doors to REV8-D/DX, enhancing immersion. Each vehicle also features a level-scaling weapon damage system (2%-20% bonus) to boost combat experience.
By halrixx • 3 weeks ago
Adds the Precision Laser attachment to ALL laser-equipped weapons, which can guide all bullets fired from the weapon to hit the laser dot.
By IDontLikeNexus • 4 weeks ago
Brand new Industrial cloth habs with shells for your outposts, along with an array of new resources and defense items to build!
By desqell • 1 month ago
Va'ruun Modules: Sleeker, sharper, battle tested after the incursions of the Serpents Crusade. Build with versatility of the new mechanics//modules made for Antares only.
By DocVanguardVoyager • 1 month ago
Useful Brigs patch for Perditus Fleet. Patch created by DoixMegatron. please visit the discord for comments/bug reports and go to the Useful Brigs thread. https://discord.gg/8vwNHrDzYq Thanks, D...
By JaRGNaR87 • 1 month ago
Just a simple compatibility patch for Tattoos and Freckles with More NPCs have Routines and Stores have Schedules - Dazra.
By JaRGNaR87 • 1 month ago
Just a simple compatibility patch for Tattoos and Freckles with More NPCs have Routines and Stores have Schedules.
By JaRGNaR87 • 1 month ago
Just a simple patch to integrate Celestial Wardrobe into DarkStar. This patch also patches a bunch of other incompatibilities across several of my other mods as well.
By JaRGNaR87 • 1 month ago
Just a simple patch that adds tattoo and freckle variations to WatchTower NPCs. This mod also adds a female version of the WatchTower Spacesuit.
By Rockhead_Dynamics • 1 month ago
Having skilled pilots on your crew lets you fly more advanced ships.